by Stormtalon » Sat Apr 28, 2018 7:51 pm
Prysmos (Visonaries) Prime: Alchemist Prime
Plot A
Back on Cybertron, the Iacon survivors figure this mini-con, Sovereign, is connected to Alpha Trion. Sovereign tasks them with finding the Armory of the Primes, a legendary caches of weapons and tools. The ragtag group includes a few extremists who think the Armory will help their cause more than this invasion.
Topside, Nemesis Prime begins reporting to Delta Q just as the Autobots launch a counter-attack. The attack is put down and Nemesis continues her report not skipping a beat. Delta orders deployment of the Prime Hunters.
Plot B
The world of Prysmos alternates between ages of science (Tekla) and ages of magic (Merklynn). The end of the age of science rings in a new era of magic. A rising force, the Lords of Dark, attack science with a vengeance. Led by Darkstorm, (This Darkstorm is a goth-babe wannabe) they seek to destroy anything related to the old world. Libraries, bookstores, and museums are prime targets for these zealots. Their crusade goes unchallenged until they encounter the Spectral Knights.
The Spectral Knights are figures from the previous age of magic, who can transform into spirit animals. These knights rally the people to resist the Darkling Lords. Once the Darklings are defeated, the Spectral Knights vanish.
We follow the Spectral Knights to their home base, a Disneyland-type amusement park and meet their creators, the Visionaries.
During the age of science, this amusement park employed hologram technology. And as Disneyland had its Imagineers, this place has Visionaries, the last scientists and engineers on Prysmos. The Spectral Knights were holograms in the age of science, but non-functional in the age of magic until a Visionary discovered a Prime core. It isn’t bound by the same rules as Prymosian power sources and supercharged the holograms into hard-light projections.
Now the Spectral Knights and the Visionaries attempt to preserve as much science as they can find.