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"Kablam! Studios wrote:
About Cyclonus:
Faction: Decepticon
Class: Tactician
Resurrected by the same dark energies as his master Galvatron, Cyclonus leads a mighty armada provided by Unicron himself. Loyal, patient, and skilled, Cyclonus is ultimately the counterbalance to Galvatron’s chaotic rule.
Stats and Abilities:
2-Star:
Health: 1907
Attack: 149
Max Rating: 544
3-Star:
Health: 4682
Attack: 315
Max Rating: 1294
4-Star:
Health: 12169
Attack: 818
Max Rating: 3520
Basic Abilities: Dark Energy, Dark Field, Discipline
Gain a Bar of Power
- Each bar of power grant’s Cyclonus a Dark Energy Charge, increasing
Attack Rating by 22~30% for 6 seconds.
Dark Field
- When Cyclonus gains Dark Energy or completes a full Melee Combo with Dark Energy active, his Dark Field pulses.
- The Dark Field inflicts Dark Burn, dealing 20% of Attack as instant Energy Damage and has a 60~76% chance to Nullify an enemy buff. If the opponent is Unstoppable this chance increases to 100%.
- If an opponent with an Unstoppable buff Dashes toward Cyclonus, he instantly gains Dark Energy, Nullifies the Unstoppable buff, and inflicts Stun for 1.5 seconds.
Discipline
- After being struck 5 times by Melee Attacks, Cyclonus gains a 18~28% Physical Resistance Buff for 7~9 seconds.
- After landing 6 Ranged Attacks, Cyclonus gains a Ranged Bonus, increasing damage from Ranged Attacks by 15~25% and Projectile Speed for 5~7 seconds.
- After landing 10 Melee Attacks, Cyclonus gains a Melee Bonus, increasing damage from Melee Attacks by 15~25% for 5~7 seconds.
Signature Ability – Dark Servitude
Pledging loyalty to Unicron has imbued Cyclonus with unimaginable power.
- Dark Burns inflicted by the Dark Field deal 20~120% more damage.
Special Attacks:
Special 1 – Cosmic Edge
- A blade, honed and deadly as its wielder.
- 100% Armor Piercing.
Special 2 – Galaxy Gun
- A blast of cosmic proportions.
- 100% chance the last hit of this attack is Unblockable.
Special 3 – Interstellar Ride
- Cyclonus takes a precisely calculated trip through the center of his opponent.
- Cyclonus Gains Dark Energy and begins to automatically pulse the Dark Field for 10 seconds.
Synergy Bonuses:
Mutual – Allies – Kickback, Tantrum
+2~8% Armor
Mutual – Enemies – Ultra Magnus, Arcee, Blaster
+2~8% Attack
Outgoing – Hand of Chaos – Galvatron
- All Decepticon Special Attacks gain +2~15% Special Attack Damage and +2~15% Critical Damage.
Strong Match-ups:
Motormaster
- Motormaster’s Unstoppable will become a disadvantage when fighting against Cyclonus and his Dark Field.
Optimus Prime (MV1)
- Cyclonus’ sword will pierce even the toughest armor, stopping the Autobot leader from making his epic last stand.
Weak Match-ups:
Galvatron
- The master of chaos, Galvatron, will be able to deal most of his damage at range, avoiding the Dark Field. It is also important to note that Galvatron’s Unstoppable cannot be Nullified.
Shockwave
- Shockwave can ensure that Cyclonus never reaches a bar of power to gain his Dark Energy.
Recommended Modules for Cyclonus:
Robot Resources
- Robot Resources will push Cyclonus to gain Dark Energy faster.
Harm Accelerator
- Not taking damage from Cyclonus will be a rare occurrence, add another constant tick of damage and watch the opponent wilt.
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The buzz is building for Bumblebee to save the world! Embark on an adrenaline-fueled adventure with thrilling car chases, explosive action and epic bosses! Race at high speed to the Decepticon bases, then convert into robot mode to blast your way to the boss!
Join the buzz in BUMBLEBEE Overdrive!
RETRO STYLE ARCADE RACING
• DRIVE fast and fearlessly to Decepticon bases!
• RACE the streets to outrun chasing cars and shooting drones!
• CONVERT into robot mode to blast your way to the boss!
• DESTROY the Decepticon bases!
• BATTLE and defeat the epic bosses to get rewards!
• UPGRADE your Transformers’ armor and blaster!
• BONUS: Come back for new missions and events!
5 CLASSIC TRANSFORMERS TO COLLECT
• BUMBLEBEE
• STEALTH BUMBLEBEE
• OPTIMUS PRIME
• SIDESWIPE
• ARCEE
PRIVACY & ADVERTISING
Budge Studios™ takes children's privacy seriously and ensures that its apps are compliant with privacy laws, including the Child Online Privacy Protection Act (COPPA), a privacy legislation in the United States of America. This application has received the “ESRB (Entertainment Software Rating Board) Privacy Certified Kids’ Privacy Seal”. If you would like to learn more on what information we collect and how we use it, please visit our privacy policy at: https://budgestudios.com/en/legal/privacy-policy/. If you have any questions, email our Data Protection Officer at: privacy@budgestudios.ca.
Before you download this app, please note that it is free to play, but additional content may be available via in-app purchases. In-app purchases cost real money and are charged to your account. To disable or adjust the ability to make in-app purchases, change your device settings. This app may contain contextual advertising (including the option to watch ads for rewards) from Budge Studios regarding other apps we publish, from our partners and some third parties. Budge Studios does not permit behavioral advertising or retargeting in this app. The app may also contain social media links that are only accessible behind a parental gate.
TERMS OF USE / END-USER LICENSE AGREEMENT
This application is subject to an End-User License Agreement available through the
following link: https://budgestudios.com/en/legal-embed/eula/
ABOUT BUDGE STUDIOS
Budge Studios was founded in 2010 with the mission to entertain and educate children around the world, through innovation, creativity and fun. Its high-quality app portfolio consists of original and branded properties, including Barbie, Thomas & Friends, Strawberry Shortcake, Caillou, The Smurfs, Miss Hollywood, Hello Kitty and Crayola. Budge Studios maintains the highest standards of safety and age-appropriateness, and has become a global leader in children’s apps for smartphones and tablets. Budge Playgroup™ is an innovative program that allows kids and parents to actively participate in the creation of new apps
Visit us: www.budgestudios.com
Like us: facebook.com/budgestudios
Follow us: @budgestudios
Watch our app trailers: youtube.com/budgestudios
HAVE QUESTIONS?
We always welcome your questions, suggestions and comments. Contact us 24/7 at support@budgestudios.ca
TRANSFORMERS and all related characters are trademarks of Hasbro and are used with permission. © 2018 Hasbro. All Rights Reserved.
BUDGE and BUDGE STUDIOS are trademarks of Budge Studios Inc.
Bumblebee Overdrive © 2018 Budge Studios Inc. All Rights Reserved.
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Bot mode: "When this is attacking --> Flip extra battle cards equal to his [Defense]."
Alt mode: "When you flip to this mode --> Draw a card for each of your other Tanks."
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ABOUT TANTRUM:
Faction: Decepticon
Class: Brawler
Anger is all Tantrum knows and violence is all he understands, so don’t expect to find reason or measure in his actions. As an ancestor of modern Predacons, Tantrum’s alternate mode serves as a good indicator of his skillset and overall bullish temperament.
STATS AND ABILITIES:
2-Star:
Health: 1942
Attack: 181
Max Rating: 533
3-Star:
Health: 4768
Attack: 385
Max Rating: 1292
4-Star:
Health: 12392
Attack: 1000
Max Rating: 3484
BASIC ABILITIES: MELEE BUFF, UNSTOPPABLE, BURN
Passive
The bot’s naturally tough Cybertronian exterior permanently provides 10% passive Armor.
Tantrum gains an additional 25% passive Armor while Dashing forward.
Dashing and Dodging
Dashing towards the opponent has a 100% Chance to grant a Melee Buff, increasing Melee Damage by 15~24%. [Max 10 stacks]
If Tantrum Dodges backwards he loses all Melee Buffs.
Heavy Attacks
2% Chance for each Melee Buff on Tantrum to Stun the opponent for 2 seconds.
Blocking
Holding Block allows Tantrum to Charge an Unstoppable Buff. After Charging for 1.5 seconds, Tantrum becomes Unstoppable for 3.5~4.5 seconds and does not lose Melee Buffs when Dodging backwards.
Charging Unstoppable is 8% faster for each Melee Buff on Tantrum.
Once Unstoppable expires Tantrum must Cool Off and cannot recharge his Unstoppable for 5 seconds.
SIGNATURE ABILITY – FRENZY
Tantrum’s attacks become wild and unpredictable, punching through enemy defenses and ignoring their damaging debuffs.
Every 3 Melee Bonus Buffs
When Tantrum gains 3 Melee Bonus Buffs he gains Frenzy, granting +10~70% Critical Chance and a 20% chance to be Unblockable for 6 seconds. Additionally, when Tantrum becomes Frenzied, he Purifies all Damaging Debuffs and cannot be inflicted with further Damaging Debuffs for the duration of Frenzy.
SPECIAL ATTACKS:
Special 1 – Flamethrower
Tantrum is always hot headed.
10% chance for each Melee Buff on Tantrum to inflict Burn, dealing heat damage equal to 50~70% of Attack Rating over 4 seconds.
Special 2 – Electro-Sword
Prepare to be jolted by the impact.
10% Chance for each Melee Buff on Tantrum to Stun the opponent for 3 seconds.
Special 3 – Bull Rush
Unyielding, unblockable, and completely unstoppable.
Tantrum gains 3 Attack Buffs and goes Unstoppable for 7.5~9.5 seconds.
SYNERGY BONUSES:
Mutual – Allies – Galvatron
+2~8% Armor
Mutual – Enemies – Blaster, Arcee
+2~8% Attack
Outgoing – Beast Ancestor – All Beast War Bots
After each Heavy Attack, this bot gains a Beast Fury buff that grants Attacks a 5~15% chance to be Unblockable for 6 seconds.
STRONG MATCH-UPS:
Bonecrusher: Bonecrusher’s uncanny ability to inflict Bleeds will be soundly thwarted when Tantrum becomes Frenzied, leaving the walking cactus without many options.
Optimus Primal: Primal builds Melee Buffs when attacking into a Blocking opponent, but forcing Tantrum to Block for too long will set off this bullish bot’s Unstoppable ability.
WEAK MATCH-UPS:
Starscream: Tantrum will learn that his brute strength does nothing in the face of Starscream’s Null Ray.
Dinobot: Dinobot was forged to be a bullfighter.
RECOMMENDED MODULES FOR TANTRUM:
Transwarp Cell: Ensuring Tantrum uses his Heavy Attack often is key to keep the enemy pinned down.
Exo-Filter: The time Tantrum spends Unstoppable might just outweigh the times he is not.
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Relive the 80s with these classic bots in Transformers: Earth Wars, starting this Friday!
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Add Blaster to your ultimate squad April 12th at 10AM PDT!
About Blaster:
Faction: Autobot
Class: Tech
Only one Autobot brings the noise and drops crazy beats – Blaster! Some of his tunes may hurt your audio receptors, but you can count on him to save the day with his superior sound system.
Stats and Abilities:
2-Star:
Health: 1679
Attack: 156
Max Rating: 551
3-Star:
Health: 4124
Attack: 328
Max Rating: 1314
4-Star:
Health: 10718
Attack: 851
Max Rating: 3539
Basic Abilities: Amplify, Interference, Shielding
Amplify
Each time Blaster uses a Special Attack he gains an Amp Charge up to a maximum of 10 charges.
Sonic Attacks used in Blaster’s Basic Ranged and Special Attacks deal 5~6% more damage for each Amp Charge on Blaster.
Basic Ranged Attacks
70~80% chance to inflict Interference, lowering Ranged Damage by 10~20% and decreasing Projectile Speed for 10 seconds.
Heavy Attack
100% chance to inflict Shock, dealing 30% of Attack over 5 seconds.
Shocks are 20% stronger for each Amp Charge on Blaster.
Block
Activates a Shield, reducing incoming Damage by 6~15% while holding Block and for 0.2 seconds once released.
Blaster’s Shield lasts 50% longer for each Amp Charge on him.
Signature Ability – Absorption Shield
Blaster’s Shielding system can be upgraded to absorb incoming energy attacks and repair damage. A similar upgrade was requested by his fellow Autobots for their audio receptors as an answer to his taste in music.
While Shielded
Blaster’s Shield allows him to shrug off the impact of Basic Energy Ranged Attacks and reduces a further 20% of incoming Energy Damage. Additionally Energy Attacks that hit Blaster while his Shielding is up have a 40% chance to instantly Repair Blaster for 7~17% of the opponent’s Attack Rating, if the attack is a Special Attack he repairs double that amount instead.
Special Attacks:
Special 1 – Amped
Turn up the volume, start the beats.
Blaster gains up to 2 additional Amp Charge(s).
60% chance to grant a Power Gain Buff, generating 30% of Max Power over 10 seconds.
Special 2 – Steeljaw
Blasters speakers won’t be the only thing roaring.
100% chance to inflict Interference, lowering Ranged Damage by 15~30% and decreasing projectile speed for 20 seconds.
7% Chance for each Amp Charge on Blaster to Stun the opponent for 3 seconds.
Special 3 – Boom Boxers
The hits just keep on coming.
100% chance to inflict an Attack Debuff reducing the Opponent’s Attack Rating by 10% for 20 seconds. Blaster then inflicts an additional Attack Debuff for each Amp Charge on him.
Synergy Bonuses:
Mutual – Allies – Ultra Magnus, Arcee
+2~8% Armor.
Mutual – Enemies – Soundwave
+2~8% Attack.
Outgoing – Shield Amp – Soundwave, Mirage, Rhinox
1.5~10% Damage Reduction while Shielded.
Outgoing – Brain Drain – Shockwave
Shockwave generates 1~3 Energy Charges at the start of the fight and every 25 seconds.
Incoming – Brain Gain – Shockwave
25% Increase to Attack against Demolition Bots. Shockwave only gets this benefit if all bots on his team have this synergy.
Strong Match-ups:
Galvatron – Galvatron greatly relies on his Ranged Damage, something Blaster is an expert at reducing.
Soundwave – Blaster is able to Repair himself with his own Reflected Projectiles. Let the Rivalry Begin.
Weak Match-ups:
Bumblebee GS – The little gold speedster will break through Blaster’s Shielding, inflicting Shock damage on him everytime he blocks.
Bludgeon – This tanky warrior does not use energy projectiles and will not allow Blaster to Repair when struck by his projectiles.
Recommended Modules for Blaster:
Laser Guidance Module
This module will greatly increase Blaster’s Ranged Damage and Speed, a perfect fit for a bot that can do the inverse to his opponent.
Repair Module
The Repair Module will add to the constant Repairs he gets with his Signature Ability unlocked.
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BOT INTEL REPORT – AUTOBOT HOUND
Add Autobot Hound to your ultimate squad February 8th at 10AM PST!
ABOUT AUTOBOT HOUND:
Faction: Autobot
Class: Warrior
Autobot Hound has a mean bark and a nastier bite. This brave warrior will back his teammates no matter how grim the struggle. Armed with enough weaponry for a small army and quick to improvise, this Autobot is able to hold his own in any situation.
STATS AND ABILITIES:
2-Star:
Health: 1854
Attack: 149
Max Rating: 547
3-Star:
Health: 4553
Attack: 318
Max Rating: 1308
4-Star:
Health: 11839
Attack: 827
Max Rating: 3484
BASIC ABILITIES: INFERNO AMMO, PRECISION AMMO
Ammo Types:
Holding Block at Ranged Distance for .9 seconds will Swap Autobot Hound’s Ammo Types.
Inferno Ammo grants Critical Ranged Hits a 100% chance to inflict Burn, dealing 40~60% of Attack as Heat damage over 8~10 seconds.
Precision Ammo grants Ranged Attacks a 30~50% increased Critical Rate and cannot be Evaded and is not affected by abilities that would cause Ranged Attacks to Miss.
Ranged Attacks:
Critical Hits on Burning opponents have +50% Critical Damage.
Heavy Attacks:
100% Chance to gain an Armor Buff, reducing damage from attacks by 10% for 6 seconds.
50% Chance to inflict a Critical Resistance Debuff, increasing the chance for Critical Hits against opponents by 20% for 6 seconds.
SIGNATURE ABILITY – WARRIOR BALLERINA
In the heat of a firefight this robust robot uses his surprising agility to maneuver and exploit the enemy’s weak points.
Sidestepping Ranged Attacks
When Autobot Hound rolls to avoid a Ranged Attack he gains a 40~200% Ranged Bonus for 3 seconds.
SPECIAL ATTACKS:
Special 1 – Rolling Thunder
Big boy coming through!
While Precision Ammo is equipped the last hit has a 100% Chance to inflict 100% Critical Rate Down for 20 seconds.
While Inferno Ammo is equipped this the last hit has a 100% chance to inflict Burn, dealing 60~80% of Attack over 15 seconds.
Special 2 – Safeties Off
Nothing makes holes quite like a naval rotary cannon.
50% chance per hit to Bleed, dealing 40% of Attack over 5 seconds.
Special 3 – Full Autobot
You’re not out of time until you’re out of ammo!
100% Chance to gain an Armor Buff, reducing damage from attacks by 10% for 30 seconds.
Autobot Hound has a 100% chance to inflict a Critical Resistance Debuff, increasing the chance for Critical Hits against opponents by 40% for 28 seconds and proceeds to fire every gun in his inventory.
SYNERGY BONUSES:
Mutual – Enemies – Barricade
+2~8% Attack Rating.
Mutual – Sharpshooters – Mirage, Arcee
+5~20% Crit Rate on Ranged Attacks.
Mutual – Weapon Specialists – Mixmaster, Ironhide, Rhinox
+9% duration for all Damaging Debuffs. +6% Attack Rating in Alliance Missions.
Outgoing – Medic Support – Optimus Prime MV1, Drift
7% of base Health Repaired at the start of the fight. +5% extra Repair in Raids.
Incoming – Allies – Optimus Prime MV1, Drift
+2~8% Armor.
STRONG MATCH-UPS:
Barricade – Autobot Hound’s Precision Ammo rarely misses, making Autobot Hound the premier choice to dismantle this Barricade’s powerful Evasion Buff.
Mirage – Mirage’s Heavy Attack is notorious for being untouchable to Ranged Attacks, but that trick stops at Autobot Hound. Precision Ammo is not affected by character abilities that would cause Ranged Attacks to Miss.
WEAK MATCH-UPS:
Optimus Primal – Primal will completely resist Autobot Hound’s Powerful Critical Hits.
Soundwave – Soundwave has the ability to reflect Autobot Hound’s powerful Signature Ability right back into his bearded face.
RECOMMENDED MODULES FOR AUTOBOT HOUND:
EMI Module – The EMI Module will punish any gunslingers who attempt to outshoot this warrior.
Laser Guidance Module – This module will combine with Autobot Hound’s Signature Ability to punch holes through even the toughest opponent.
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Add Bumblebee to your ultimate squad December 21st at 10AM PST!
About Bumblebee:
Faction: Autobot
Class: Scout
Small, eager, and brave, Bumblebee acts as messenger and spy. Due to his small size, he dares to go where others can’t. He idolizes the bigger Autobots, especially Optimus Prime and Prowl while having a special bond with all his human allies.
Stats and Abilities:
2-Star:
Health: 1417
Attack: 151
Max Rating: 566
3-Star:
Health: 3480
Attack: 318
Max Rating: 1299
4-Star:
Health: 9043
Attack: 827
Max Rating: 3499
Basic Abilities: Melee Evade, Critical Rate Buff, Shield Break
Dodging Back:
Grants a 24~32% Melee Evasion Buff that is removed the next time this bot Evades.
Sidestepping:
Grants up to 3 Critical Rate Buffs that each increase Critical Rating by 20~28%. These buffs are removed each time this bot lands a hit.
Critical Hits:
100% Chance to Break the opponent’s Shielding, completely Nullifying all Shields and inflicting Shock, dealing 50~90% Energy Damage over 5 seconds.
Signature Ability – Bee Brave
Bumblebee isn’t the strongest or toughest bot, but while staying close to his enemy, he channels his unparalleled courage.
Bumblebee generates 2~4.0 of Remaining Max Power every second and gains a 10% Melee Bonus while the enemy is within close range.
Special Attacks:
Special 1 – Gold Boot
Bumblebee delivers a spinning windmill kick.
100% chance to increase Critical Damage by 60% for the duration of this Special Attack.
Special 2 – Power Jam
Bumblebee overcharges his pistol to fry his enemy’s systems before knocking them off their feet.
100% chance to Power Lock the opponent for 10 seconds.
Special 3 – Ticket to Ride
Bumblebee’s wheeled combat comes together with his love of ranged attacks.
Grants 20 Critical Rate Buffs that each increase Critical Rating by 20~28%. These buffs are removed each time this bot lands a hit.
Synergy Bonuses:
Incoming – Role Models – Optimus, Prowl
Heavy Attacks gain +2~5% Attack Buff for each alive team member.
Outgoing – Role Models – Optimus, Prowl
+2~8% Armor
Incoming – Espionage Specialists – Mirage
14~70% less likely to activate opponent’s abilities when using Sp2 and Sp3.
Incoming – Allies – Arcee, Grimlock
+2~8% Armor
Strong Match-ups:
Rhinox – Bumblebee will tear through Rhinox’s shielding, leaving him prime for Bee’s critical hits.
Soundwave – Bee can Shield Break with both Ranged and Melee his, ensuring even the mighty Soundwave can’t Reflect Ranged attacks for long.
Weak Match-ups:
Bonecrusher – The master of Bleeds will punish Bumblebee with every crit.
Dinobot – Bumblebee is rewarded for dashing at opponent’s and staying near them, but dashing into and hitting Dinobot’s block would be a painful mistake.
Recommended Modules for Bumblebee:
Nightbird’s Mark – With both his two major abilities boosted, Bumblebee will become exponentially more powerful.
EMI Module – Bee will gain the ability to Evade Ranged Attacks, forcing you to stay within Melee Range and in turn allowing him to generate power with his Signature Ability.
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