Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Praxus Prime wrote:By the way, does anyone know where I can get a fire stone and a thunder(or whatever the elec. type is called, my mind just blanked) stone?
Didicos wrote:Praxus Prime wrote:By the way, does anyone know where I can get a fire stone and a thunder(or whatever the elec. type is called, my mind just blanked) stone?
A FireStone can be won in the Bug Catching Contest, bought with points in the Poketholon Dome on Tuesday, Thursday, and Sunday, or gotten from Bill's Grandfather in his house on route 25 by showing him a Growlithe (HG) or Vulpix (SS), or on Route 36 via a trainer call.
A ThunderStone can be won in the Bug Catching Contest, bought with points in the Poketholon Dome on Wednesday, Thursday, and Saturday, or gotten from Bill's Grandfather by showing him a Pikachu, or on Route 38 via a trainer call.
Shadowman wrote:And more English names.
Fennel (Formerly Makomo) is going to take a lot of getting used to. I mean, sure, it's the name of a flower, but there are a lot more feminine-sounding flower-names than that. Bianca (Formerly Bel) even more so considering it's already taken.
Tekka wrote:Probably still quite a ways off before you could get (good) lifesize 3D projections from a handheld.
Though personally I'm against the idea of Pokémon moving to 3D models over sprites. Call it the old man in me if you will, but there is a special place in my heart for sprites.
Now, for the console battling games on the other hand, I'm all for them going all out with as much 3D as they want. I would like to imagine the hardware that succeeds the Wii being compatible with 3D televisions and one of the launch titles being a successor to Stadium/PBR etc.
That should be the next step, in my humble opinion. Save the sprites on handhelds, save the 3D models for the console!
Didicos wrote:I am afraid that Nintendo has a different opinion... They've already made 3D remakes of classic games such as Final Fantasy IV for the DS, why should they keep their best-sellers in 2D sprites when "everyone" asks for more 3D?
Tekka wrote:Didicos wrote:I am afraid that Nintendo has a different opinion... They've already made 3D remakes of classic games such as Final Fantasy IV for the DS, why should they keep their best-sellers in 2D sprites when "everyone" asks for more 3D?
The flaw with that argument is that Nintendo is not responsible in any way for Squeenix remaking FF4 and other games in 3D, and despite being a property of Nintendo, Pokémon is developed by GameFreak and Creatures.
Also, 2D continues to be in wide and common use in modern video games, particularly on the handheld consoles.
Tekka wrote:What's good news for the survival of sprites on the 3DS is that the 3D effect can still be accomplished with 2D layers, like an old fashioned holofoil, and with the geek culture's continued love of comic books and animation I can't imagine beautifully drawn 2D panels and game sprites going anywhere any time soon.
Didicos wrote:By "they" I mean game producers/publishers in general, not only Nintendo.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:If "they" listened to what "everyone" wanted, every game would be a clone of Halo or GTA. If popularity determined what games are supposed to look like, the industry would have stagnated decades ago.
Didicos wrote:Shadowman wrote:If "they" listened to what "everyone" wanted, every game would be a clone of Halo or GTA. If popularity determined what games are supposed to look like, the industry would have stagnated decades ago.
Generally, you are right. But, what I am trying to say is that PKMN going 3D is quite possible(although, they are traditionally 2D) since 3D is the new "trend". Something similar happened to Mario back in the days of N64, when they rejected the classic 2D platform gameplay for a 3D one, because 3D games were considered to be "must" and the hardware of the new console was capable of something like that.
Anyway, I hope that both you and Tekka turn out to be right after all, since I prefer 2D for games like PKMN, and various 3D features to be just extras.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:The original definition of 3D (X, Y, and Z-axis) was never considered a "must." It's why the 2D Castlevania games are considered superior to Lament of Innocence and the like.
It's why Pokemon never fully made the switch outside of side games.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:The DS is capable of polygon-style graphics. You might recall one of the launch titles was a remake of Super Mario 64, which actually had superior graphics to the original.
Tekka wrote:We are a mere three weeks away from the western launch of Black and White, and at the risk of my pleas falling on deaf ears again, are there any Seibertronians getting the game(s) who would like to exchange friend codes for trading and battling?
C'mon, it'll be fun! You have three weeks to sort out your WiFi issues, so get moving!
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Badass Grimlock wrote:Hey! Sorry for not posting here in while.
Honestly, does anybody here agree that the Pokemon creators are starting to lose their creativity? It seems like they've made everything into a Pokemon now. I wouldn't be surprised if they went on a hiatus for a little while to gain some new ideas. What do you think?
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