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Studio Series 86 Discussion

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Re: Studio Series 86 Discussion

Postby Sabrblade » Tue Jun 13, 2023 12:30 pm

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Till-all-R1 wrote:Bringing up the switching of legs I was wondering how difficult it would be to totally switch out the from panel with the previous version, that way I'd have a normal Ironhide but now with the stripe.
Trouble I have zero experience modding TF's
Sadly, it looks like all the parts that have the yellow stripe on them are either part of the figure's main body or are connected to it via pins.
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Re: Studio Series 86 Discussion

Postby Sowndwave76 » Tue Jun 13, 2023 12:34 pm

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Till-all-R1 wrote:Bringing up the switching of legs I was wondering how difficult it would be to totally switch out the from panel with the previous version, that way I'd have a normal Ironhide but now with the stripe.
Trouble I have zero experience modding TF's


Had the same thought, and I have zero experience customizing figures as well, but other than messing with those tiny pins (if necessary), I don’t think it would overly difficult.

And I’m not at all sold on this, but if it’s confirmed that all previous clear parts are now solid…
I would definitely start considering, especially with switching parts.
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Re: Studio Series 86 Discussion

Postby Rtron » Tue Jun 13, 2023 12:59 pm

Motto: "Stop, please."
It'd be easier to just paint that yellow stripe on the regular figure than swapping all those parts.
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Re: Studio Series 86 Discussion

Postby -Kanrabat- » Tue Jun 13, 2023 4:00 pm

Motto: "Love it? GET IT!
It's that simple."
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Rtron wrote:It'd be easier to just paint that yellow stripe on the regular figure than swapping all those parts.


Why not just Reprolabels?

https://toyhax.com/for-studio-series-86 ... nhide.html

Once it's back in stock, of course.
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Re: Studio Series 86 Discussion

Postby Rtron » Tue Jun 13, 2023 4:03 pm

Motto: "Stop, please."
-Kanrabat- wrote:
Rtron wrote:It'd be easier to just paint that yellow stripe on the regular figure than swapping all those parts.


Why not just Reprolabels?

https://toyhax.com/for-studio-series-86 ... nhide.html

Once it's back in stock, of course.


That's another great solution if you don't mind stickers, yeah. I usually share in the frustration when it comes to missing paint apps, and the stripes SHOULD have been there in the first place, but fortunately this issue is really easy to solve.
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Re: Studio Series 86 Discussion

Postby Jelze Bunnycat » Tue Jun 13, 2023 4:17 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Till-all-R1 wrote:I'm having a bit of a memory haze regarding this feature and what line it was actually in, but I thought it was Transformers back in the day that featured battle damage by having a part/piece that flips/rolls back and forth.


You're probably thinking of the Color Changers, Aquaspeeders or Stormtroopers, which have "battle damage" by spraying them with warm water. Either those, or the Jurassic Park dinos with either removable skin or flipflop panels.
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Re: Studio Series 86 Discussion

Postby -Kanrabat- » Tue Jun 13, 2023 4:22 pm

Motto: "Love it? GET IT!
It's that simple."
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Jelze Bunnycat wrote:
Till-all-R1 wrote:I'm having a bit of a memory haze regarding this feature and what line it was actually in, but I thought it was Transformers back in the day that featured battle damage by having a part/piece that flips/rolls back and forth.


You're probably thinking of the Color Changers, Aquaspeeders or Stormtroopers, which have "battle damage" by spraying them with warm water. Either those, or the Jurassic Park dinos with either removable skin or flipflop panels.


The battle armor He-Man and Skeletor are unbeatable for such a feature.

Come see my latest creation, a Galvatron Combiner using 4 SS86 Sweeps as limbs HERE!

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Re: Studio Series 86 Discussion

Postby Overcracker » Tue Jun 13, 2023 4:38 pm

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Till-all-R1 wrote:I'm having a bit of a memory haze regarding this feature and what line it was actually in, but I thought it was Transformers back in the day that featured battle damage by having a part/piece that flips/rolls back and forth.


Don’t remember Transformers ever doing that, however, Hot Wheels did have a line of crash damage cars called Crack-Ups. I had a couple of those as a kid. It was a spring loaded panel that would rotate when enough force was applied to disengage the soft rubbery section that held it in place.

IMG_0585.jpeg
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Re: Studio Series 86 Discussion

Postby Till-all-R1 » Tue Jun 13, 2023 5:16 pm

Okay, that's it! lol
Thanks, it was really starting to get to me trying to think about where I had seen it used.
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Re: Studio Series 86 Discussion

Postby AcademyofDrX » Tue Jun 13, 2023 8:12 pm

Overcracker wrote:
Till-all-R1 wrote:I'm having a bit of a memory haze regarding this feature and what line it was actually in, but I thought it was Transformers back in the day that featured battle damage by having a part/piece that flips/rolls back and forth.


Don’t remember Transformers ever doing that, however, Hot Wheels did have a line of crash damage cars called Crack-Ups. I had a couple of those as a kid. It was a spring loaded panel that would rotate when enough force was applied to disengage the soft rubbery section that held it in place.

IMG_0585.jpeg

I loved these things and I haven't thought about them in almost forty years. Thanks for the post.
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Re: Studio Series 86 Discussion

Postby Gearslide » Tue Jun 13, 2023 9:03 pm

Motto: "Go with the flow"
Weapon: No Weapon
You know, I wouldn't hate this exact set re-releaed in Shattered Glass colors.

I know they aren't known for having that damage, but SG Ironhide and Prowl having damaged windshields/hoods would actually match SG Optimus nicely.
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Re: Studio Series 86 Discussion

Postby WiseMan » Tue Jun 13, 2023 10:52 pm

I'm not sure why they chose Ironhide. There's a split second scene where his chest looks kind of like the toy's before he grabs Megatron's leg, but it can't actually be his chest because if it were he would have had to flip over before reaching for it.
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Re: Studio Series 86 Discussion

Postby Emerje » Tue Jun 13, 2023 11:52 pm

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WiseMan wrote:I'm not sure why they chose Ironhide. There's a split second scene where his chest looks kind of like the toy's before he grabs Megatron's leg, but it can't actually be his chest because if it were he would have had to flip over before reaching for it.

Probably because it's a new mold and they could incorporate the damage into the mold in advance rather than make new parts molds like with Prowl.

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Re: Studio Series 86 Discussion

Postby D-Maximal_Primal » Wed Jun 14, 2023 12:42 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
aaaaaaaaaaahahahahahahaha

I just love everything about this set. and the potential commentary behind it.

I have preordered the set. I didn't get Prowl (Siege was better), and I sold my Ironhide (it Suuuuuuuuuuuuuuucked), but for damaged versions with dying effects, I'll do it. Plus the price is pretty decent.

I will now hold off on Ratchet and Brawn until their 2-pack comes out next year to complete the shuttle scene. Not that I was going to get Brawn anyways, and I am still unsure on Ratchet.
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Re: Studio Series 86 Discussion

Postby WiseMan » Wed Jun 14, 2023 1:36 pm

D-Maximal_Primal wrote:I will now hold off on Ratchet and Brawn until their 2-pack comes out next year to complete the shuttle scene. Not that I was going to get Brawn anyways, and I am still unsure on Ratchet.

But . . . but . . . Brawn's not dead . . . :-(
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Re: Studio Series 86 Discussion

Postby Sabrblade » Wed Jun 14, 2023 1:44 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
WiseMan wrote:
D-Maximal_Primal wrote:I will now hold off on Ratchet and Brawn until their 2-pack comes out next year to complete the shuttle scene. Not that I was going to get Brawn anyways, and I am still unsure on Ratchet.

But . . . but . . . Brawn's not dead . . . :-(
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Studio Series 86 Discussion

Postby Rodimus Prime » Wed Jun 14, 2023 8:08 pm

Motto: "Individual freedom above all else."
WiseMan wrote:
D-Maximal_Primal wrote:I will now hold off on Ratchet and Brawn until their 2-pack comes out next year to complete the shuttle scene. Not that I was going to get Brawn anyways, and I am still unsure on Ratchet.

But . . . but . . . Brawn's not dead . . . :-(
Neither is Windcharger or Wheeljack. They're just sleeping.
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Re: Studio Series 86 Discussion

Postby AllNewSuperRobot » Thu Jun 15, 2023 9:35 am

Motto: "Guilty or Innocent?
Always Guilty..."
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Sabrblade wrote:
WiseMan wrote:
D-Maximal_Primal wrote:I will now hold off on Ratchet and Brawn until their 2-pack comes out next year to complete the shuttle scene. Not that I was going to get Brawn anyways, and I am still unsure on Ratchet.

But . . . but . . . Brawn's not dead . . . :-(
Image


Those fatal shoulder shots, eh? :lol:

TFWiki wrote:The initial scripts and storyboards for the movie were much clearer on the matter; both the earliest available draft (dated to April 27, 1985) and the "finalized" version describe him as being cut in half by a blast of Megatron's fusion cannon.
:BOT:

^Now that, much like Ultra Magnus storyboard death, I would have preferred to see! :-D
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Re: Studio Series 86 Discussion

Postby Nemesis Primal » Thu Jun 15, 2023 11:30 am

Motto: "Anything worth doing is worth suffering for."
Weapon: Twin Swords
Dead guys are not for me, cool to see it comes with blast effects though.

Gauntlet101010 wrote:Why didn't they paint the rest of Ironhide's window? Did the paint budget run out midway through?
Same reason it's like that on the ER and Masterpiece figures: accuracy.
250px-AutobotRun_ironhide_altmode.jpg
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Till-all-R1 wrote:Oh so this version get the stipe. lol
Rodimus Prime wrote:I wonder why this Ironhide has the stripe and the actual SS86 figure doesn't.
Considering basically all the paint on the first SS86 Ironhide is being used to paint giant chunks of clear plastic red, I'm assuming the fact that his figure has zero clear plastic to paint freed things up a bit.

Till-all-R1 wrote:I'm having a bit of a memory haze regarding this feature and what line it was actually in, but I thought it was Transformers back in the day that featured battle damage by having a part/piece that flips/rolls back and forth.
Are you referring to BW Guiledart and his play-dead mode?
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Re: Studio Series 86 Discussion

Postby D-Maximal_Primal » Thu Jun 15, 2023 5:40 pm

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AllNewSuperRobot wrote:
TFWiki wrote:The initial scripts and storyboards for the movie were much clearer on the matter; both the earliest available draft (dated to April 27, 1985) and the "finalized" version describe him as being cut in half by a blast of Megatron's fusion cannon.
:BOT:

^Now that, much like Ultra Magnus storyboard death, I would have preferred to see! :-D

Now that would have been awesome to see.
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Re: Studio Series 86 Discussion

Postby blackeyedprime » Thu Jun 15, 2023 7:33 pm

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
If springers more accurate then I'll happily ditch the voyager. Wasn't accurate or a fun toy with me even preferring the idw toy. It could just be a repaint with an ammunition loader thingy that is used to shoot devy.
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Re: Studio Series 86 Discussion

Postby Sowndwave76 » Sat Jun 17, 2023 3:29 pm

Motto: "They wanna play my emotions, but I'm like the ocean-- too calm to get upset by somebody's notion."
Weapon: Concussion Blaster Gun
blackeyedprime wrote:If springers more accurate then I'll happily ditch the voyager.


Same. And I’ll be really surprised if he’s not more accurate.
Overall, Hastak has done a pretty good job with the figures in this subline…
I was a bit letdown by Brawn, but that seems like a rare exception.
Could I see this being a bit of a stretch for Leader class?
Sure.
But I’m betting it goes well beyond a regular Voyager class release.
I also wouldn’t doubt if this new version is as tall as Wreck-gar.
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Re: Studio Series 86 Discussion

Postby Razorbeast88 » Sun Jun 18, 2023 2:15 am

Motto: ""Here's a hint!""
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I like Brawn's transformation and alt mode
I'll stick with my bee movie Brawn though
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Re: Studio Series 86 Discussion

Postby D-Maximal_Primal » Sun Jun 18, 2023 9:54 am

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
Razorbeast88 wrote:

I like Brawn's transformation and alt mode
I'll stick with my bee movie Brawn though

i think Prime Wars got Brawn perfect, so I am more than happy to stick with him
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Re: Studio Series 86 Discussion

Postby sol magnus » Sun Jun 18, 2023 10:24 am

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D-Maximal_Primal wrote:
Razorbeast88 wrote:

I like Brawn's transformation and alt mode
I'll stick with my bee movie Brawn though

i think Prime Wars got Brawn perfect, so I am more than happy to stick with him

He's too small for me. I'm upgrading. Scale FTW.
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