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Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers"

Transformers News: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers"

Wednesday, October 12th, 2011 5:58PM CDT

Category: Game News
Posted by: El Duque   Views: 55,961

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gameinformer continues it's Transformers: Fall of Cybertron coverage with a new article entitled "Behind The Crosshairs: The Weapons Of Transformers". The article highlights many of the new weapons that will be featured in the highly anticipated sequel. Click here to get the low down on weapons like the "Gear Shredder", the "Dimensional Decimator", and many more. They have also posted the screens shots that we've mirrored below.

Fall of Cybertron boasts such a creative list of weapons that many of High Moon’s concepts feel like they would be at home in a Ratchet and Clank or Resistance title. Players can outfit themselves with one primary and secondary weapon – usually a damage-heavy explosive cannon. Both Autobots and Decepticons have access to every weapon in the game. Here are a few of Fall of Cybertron’s more impressive Saturday-morning specials. And be sure to check out these guns in action in the weapons gallery below.


The Upgrade System
Each weapon can be upgraded through universal munitions stations scattered around the planet. “We really made a conscious choice to make every upgrade a significant improvement, so one upgrade might increase your firing speed by 75 percent,” explains game director Matt Tieger. “We could have made the system so that there were a lot of upgrades that each improved your guns a little bit, but we wanted to make each upgrade feel like this giant thing. That way when players buy it they’re really going to feel the difference.” The great thing about this upgrade system? Players only have to buy each upgrade once, as every upgrade carries over to other characters whenever they use that weapon.


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Credit(s): gameinformer

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Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299580)
Posted by MINDVVIPE on October 12th, 2011 @ 6:03pm CDT
oooooo, tree-mendous. Looking sweet.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299590)
Posted by Midnight_Fox on October 12th, 2011 @ 6:38pm CDT
I like that Cliffjumper's head looks a lot like the Prime version.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299600)
Posted by Lord Onixprime on October 12th, 2011 @ 7:12pm CDT
Wow, they made Cliffjumper look a lot like Prime Cliffjumper. Perhaps they are going to make it more in line with TF Prime.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299606)
Posted by Firebrand on October 12th, 2011 @ 7:17pm CDT
I really hope that Cliffjumper is voiced by Dwayne Johnson like in Prime. He's gonna take you down to the corner of Know Your Role Boulevard and Jabroni Drive and check you directly into the Smackdown Hotel!
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299611)
Posted by Doubledealer93 on October 12th, 2011 @ 7:28pm CDT
starting to wish i got the WFC cliffjumper toy :(
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299627)
Posted by Wigglez on October 12th, 2011 @ 8:05pm CDT
I like how Cliffjumper is in this. No more coloring Bumblebee red just to change things up a bit. But the guns are looking sweet
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299633)
Posted by prowl123 on October 12th, 2011 @ 8:15pm CDT
All right, now I just HAVE to get this.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299651)
Posted by Blurrz on October 12th, 2011 @ 8:53pm CDT
Good to see good ole` Jazz again.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299654)
Posted by 009* on October 12th, 2011 @ 8:59pm CDT
I wonder how many of the previous batch of weapons are returning?
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299663)
Posted by Mindmaster on October 12th, 2011 @ 9:26pm CDT
Null Ray's back, baby. Hopefully they'll make the crosshairs a little faster, since I have trouble sniping successfully.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299671)
Posted by MINDVVIPE on October 12th, 2011 @ 9:57pm CDT
Mindmaster wrote:Null Ray's back, baby. Hopefully they'll make the crosshairs a little faster, since I have trouble sniping successfully.


Perhaps it is you who should be faster. :P
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299702)
Posted by Trikeboy on October 12th, 2011 @ 11:34pm CDT
Ooooh this is looking lovely just like the last one. I'm liking the head on Cliffjumper. I have a headless WFC Cliffjumper I beheaded to make Classics Cliffjumper. Now I will buy 2 Prime Cliffjumpers and give him the head (should a deluxe version be made, which I think it is). As for combiners, it would be awesome but wouldn't work to play as the individual components then combine. What you will be left with is a Menasor complex where each component wants to do something different from the other components. Best to leave them as single bots.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299750)
Posted by Zequem on October 13th, 2011 @ 3:45am CDT
JAZZ! :D Thank Primus he's in the game! It was pretty weird not to have him as playable character in WFC campaign, given how close friends he and Optimus are.

And that Cliffjumper looks awesome. Nice thing they gave him his Prime head instead of making him red Bumblebee. :) Now, the only character I would still want in the game is Prowl... Hopefully he is in FoC even somehow.

Also, all those weapons look very cool. I'm happy they didn't just put same weapons to FoC that were in WFC. Those weapons really gave me the "Ratchet and Clank" -feeling, which is just good, because I love those games. :KREMZEEK:
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299792)
Posted by Wigglez on October 13th, 2011 @ 7:11am CDT
I hope the emp shotgun comes back personally. that was a really good gun.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299795)
Posted by Sabrblade on October 13th, 2011 @ 7:19am CDT
Jazz! Cliffjumper! :grin:

Optimus's best friend, and one of the strongest Autobots!

After seeing both this and episode 26 of Prime, there should be no more doubt that WFC/Exodus/Exiles/FoC are related to Prime and not to G1. ;)

Now I wanna see Bulkhead in this. 8)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299796)
Posted by Wigglez on October 13th, 2011 @ 7:25am CDT
X18 Scrapmaker
The X18 is basically a chain gun. It can cut through Autobots like toy cars in a barrel, but it also burns through ammo quickly. Upgrades for this weapon increase its ammo capacity, windup time, running speed, and accuracy. “This gun looks giant and heavy when tiny characters like Cliffjumper are holding it,” Zaferakis says. “But larger character like Optimus Prime can hold it like it’s nothing.”



Chaos Rift Combustor
“This was originally an alt fire for Megatron’s tank, but it was cool enough that it needed to be its own weapon,” Zaferakis explains. To use the Chaos Rift, you must first line a shot using the weapon’s aiming arc. The Chaos Rift launches cluster bombs that land and spawn a flurry of mini explosives. You can also manually detonate the cluster bomb in the air, creating a meteor shower of little bombs over your enemies.

Dimensional Decimator
This tiny grenade tears a hole in the fabric of space and time. After players discharge the explosive, an energy funnel begins to rise into the air, pulling everyone in the vicinity toward it before finally exploding and spraying shards of its victims in all directions. “It basically creates a giant gravitational black hole,” Tieger explains. “It’s got a black center with green tornado effects around it. It looks really cool.”



Energon Harvester
The Energon Harvester is basically a shotgun that leaches health off enemies while healing your character. “This doesn’t do as much damage,” Tieger admits, “but it’s a way for players to gain heath back. Like a combo between a shotgun and a drain gun.”



Gear Shredder
This fearsome weapon launches spinning eradicator blades. “It cuts limbs off enemies and ricochets off surfaces, so if you know a guy is taking cover around a corner you can hit him with a bank shot,” Zaferakis says. “You can also, charge it up and run around with a spinning sawblade to melee enemies.” One of the Gear Shredder’s upgrades allows players to launch multiple blades at once to take out a spread of enemies; another causes the saw blades to home in on a target after they bounce off a surface.



Nucleon Charge Rifle
The Nucleon Charge Rifle is the game’s sniper rifle. Thus, it’s got a zoomed-in scope and a powerful single-shot blast that increases in damage the longer the player aims at the target.

Riot Cannon
This is High Moon’s equivalent to Megatron’s arm cannon. “This is a traditional shooter weapon, but once it’s upgraded we turn the last shot in your clip up to 12. It’s like a mini nuke basically,” Tieger explains. “This is a really unique gun because we find that people want to run around with just one bullet left.” High Moon is still fine-tuning the Riot Cannon, but right now the final shot does somewhere around 300 percent normal damage and causes a giant explosion capable of eliminating an entire wave of oncoming enemies.

Photon Burst Rifle
It’s a standard assault rifle, but when players have this weapon equipped they have the passive ability to see their enemy’s health listed on their HUD. “It’s a decent, long-range burst rifle that is relatively accurate, but the unique twist is that it gives you that extra information,” Tieger says. Once the Photon Burst Rifle is upgraded, players no longer have to pull the trigger each time they want to fire the gun, and can instead set it to auto-burst fire.

Don’t forget to check out the hub for our month-long coverage of Transformers: Fall of Cybertron. Head there now to check out our video profile of the new Optimus Prime.

Sorry, I forgot to quote that but these guns are sweet
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299823)
Posted by GEEWUN on October 13th, 2011 @ 8:32am CDT
Cliffjumper looking very much like he does in Prime
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299835)
Posted by starwarrior1227 on October 13th, 2011 @ 9:19am CDT
clif. looks ugly,
the fact there are new guns scare me,
and jazz ia as badass as evar!

yes the new gun factor scares me cause no i will have to upgrade the guns and find out which ones i like best and for which model and circumstance and use in multiplayer customization.TOO MANY CHOICES!SO LITTLE TIME!

i still hope this is for 3ds and the Wiiu NOT ds or wii.(and it better not suck like all the last games too... :-( )
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299915)
Posted by ArmadaPrime on October 13th, 2011 @ 12:41pm CDT
looks like some :CON: vs :CON: goin on there... :D
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299921)
Posted by SirSoundwaveIV on October 13th, 2011 @ 1:04pm CDT
Sabrblade wrote:Jazz! Cliffjumper! :grin:

Optimus's best friend, and one of the strongest Autobots!

After seeing both this and episode 26 of Prime, there should be no more doubt that WFC/Exodus/Exiles/FoC are related to Prime and not to G1. ;)

Now I wanna see Bulkhead in this. 8)


I want to see Bulkhead with a new melee system that works with his wrecking ball punches :D
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299951)
Posted by Wigglez on October 13th, 2011 @ 2:58pm CDT
I suggest you get the new Gameinformer. It came in today and it's awesome. Vortex is in it. You can go from helicopter to jet with him and such. They took co-op out of the campaign but they talked about how you play Bruticus in the story. Escalation is coming back. And Grimloc plays like a brute from WFC because he's huge and has a sword and shield
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299953)
Posted by Sabrblade on October 13th, 2011 @ 3:01pm CDT
wigglez323 wrote:Vortex is in it. You can go from helicopter to jet with him and such.
He's a triple-changer now? :shock:
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1299957)
Posted by Wigglez on October 13th, 2011 @ 3:10pm CDT
I don't think he's a triple changer but like, turns into a jet when you hit L1 to go fast like Starscream and using the helicopter mode for the hover part.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300171)
Posted by Zequem on October 14th, 2011 @ 2:04am CDT
wigglez323 wrote:Vortex is in it. You can go from helicopter to jet with him and such. They took co-op out of the campaign but they talked about how you play Bruticus in the story. Escalation is coming back. And Grimloc plays like a brute from WFC because he's huge and has a sword and shield


So I guess it's safe to assume that Brawl and Onslaught are Combaticons too, and that yellow bot seen before is Swindle. Shame I can't buy the magazine, I would have liked to read the article. Hopefully they'll make a short story about FoC in local gaming magazine.

I never cared about co-op in WFC, so I'm not losing anything. It was annoying when you tried to play it and you had company who didn't really know how to play the game...

ESCALATION, YES! :D Pretty much only reason I'm still playing WFC (good players have disappeared from multiplayer), so naturally I'm glad it's back in FoC.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300216)
Posted by Wigglez on October 14th, 2011 @ 6:36am CDT
Zequem wrote:
wigglez323 wrote:Vortex is in it. You can go from helicopter to jet with him and such. They took co-op out of the campaign but they talked about how you play Bruticus in the story. Escalation is coming back. And Grimloc plays like a brute from WFC because he's huge and has a sword and shield


So I guess it's safe to assume that Brawl and Onslaught are Combaticons too, and that yellow bot seen before is Swindle. Shame I can't buy the magazine, I would have liked to read the article. Hopefully they'll make a short story about FoC in local gaming magazine.

I never cared about co-op in WFC, so I'm not losing anything. It was annoying when you tried to play it and you had company who didn't really know how to play the game...

ESCALATION, YES! :D Pretty much only reason I'm still playing WFC (good players have disappeared from multiplayer), so naturally I'm glad it's back in FoC.

I'm still guessing that's Sunstreaker. I hope we get Superion or Defensor to fight Bruticus
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300266)
Posted by Zequem on October 14th, 2011 @ 10:03am CDT
wigglez323 wrote:I'm still guessing that's Sunstreaker. I hope we get Superion or Defensor to fight Bruticus


Personally, from the very first day, I've been wishing it would be Sunstreaker. But you never know. ;)

IIRC, Exodus had Defensor. And in WFC we already got Silverbolt and Air Raid, so I guess if we get Autobot combiner, it'd be easiest to have Superior.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300285)
Posted by Hierophant on October 14th, 2011 @ 11:08am CDT
Nice info on the guns, and the look of some of the characters! I'm guessing only OP and Megatron gets much of the design revision on their looks? CJ looks about the same, only thinner IIRC...

Zequem wrote:
wigglez323 wrote:I'm still guessing that's Sunstreaker. I hope we get Superion or Defensor to fight Bruticus


Personally, from the very first day, I've been wishing it would be Sunstreaker. But you never know. ;)

IIRC, Exodus had Defensor. And in WFC we already got Silverbolt and Air Raid, so I guess if we get Autobot combiner, it'd be easiest to have Superior.


Yeah, I guess we're getting Superion since both of the characters are in-game. Can't say the same for Bruticus since there's only Brawl in WfC, but we do have Breakdown... So that has to mean something (Menasor...? Nah :P)

I hope next update of the game tells us of how many characters we're getting in game, Autobots and Decepticons alike.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300297)
Posted by Zequem on October 14th, 2011 @ 11:35am CDT
Hierophant wrote:
Zequem wrote:
wigglez323 wrote:I'm still guessing that's Sunstreaker. I hope we get Superion or Defensor to fight Bruticus


Personally, from the very first day, I've been wishing it would be Sunstreaker. But you never know. ;)

IIRC, Exodus had Defensor. And in WFC we already got Silverbolt and Air Raid, so I guess if we get Autobot combiner, it'd be easiest to have Superior.


Yeah, I guess we're getting Superion since both of the characters are in-game. Can't say the same for Bruticus since there's only Brawl in WfC, but we do have Breakdown... So that has to mean something (Menasor...? Nah :P)

I hope next update of the game tells us of how many characters we're getting in game, Autobots and Decepticons alike.


And in DLC packs we got Onslaught and Dead End. Then again, I think DS versions had Motormaster and Dragstrip too, at least they have concept art. :P

lol, and why did I write "Superior"? Stupid me... :BANG_HEAD: :oops:

By the looks now it seems we're getting more characters than we had in WFC. Especially when combiners are involved. But I'm fine with that. More characters means more characters in Escalation. 8)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300317)
Posted by daimchoc on October 14th, 2011 @ 12:39pm CDT
Video:

Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300320)
Posted by Sabrblade on October 14th, 2011 @ 12:47pm CDT
daimchoc wrote:Video:

Fixed.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300321)
Posted by Wigglez on October 14th, 2011 @ 12:50pm CDT
That teaser is awesome. And I think that was Zeta Prime at the beginning during the rust storm
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300323)
Posted by Sabrblade on October 14th, 2011 @ 12:59pm CDT
His Grimlock king! 8)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300484)
Posted by MINDVVIPE on October 14th, 2011 @ 6:22pm CDT
Haha, looks killer. :twisted:
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300552)
Posted by Sabrblade on October 14th, 2011 @ 9:25pm CDT
The Illustrated Tour Of Cybertron

Cybertron, Iacon, Sea of Rust, Space Bridge, Insecticon Invasion, Shockwave's Lair, Kaon, the Nemesis, the Ark, Teletran.

Of note, the Nemesis looks very faithful to its look in the Prime cartoon. :grin:
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300556)
Posted by NatsumeRyu on October 14th, 2011 @ 9:36pm CDT
EDIT: D'oh, my long post slowed me down too much Sabrblade! XD /edit

Ooh, looks like no one's added the latest gameinformer.com update to the thread. :)
http://www.gameinformer.com/b/features/ ... rtron.aspx
It's a thing of beauty. Looks like they want to hit even more dramatic and varied environments. I personally loved the Star Galleries and Kaon as my Number 1 and 2 fav. places in WfC, and these are looking equally as interesting.

Also, it looks like several questions that have been posed get answered here too. :)
I think someone mentioned they didn't know where Cybertron was in relation to Earth in this continuity?
"The home planet of the Transformers is a world of metal on the far side of the galaxy from Earth."
So, the other side of the Milky Way?

"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy."
So even before the Exodus in the first game, there are already existing colonies on other planets, assuming they weren't all abandoned during the civil war.

"The calculating Decepticon scientist, Shockwave, has uncovered a last functional space bridge, and is slowly unraveling its secrets. He has already used it to examine a far distant planet filled with organic life – a place that will later be called Earth by its inhabitants. On Earth, he observes hulking reptilian beasts that inspire his dark science experiments. He has captured a powerful squad of Autobot warriors led by Grimlock, and those unfortunate soldiers will fall victim to Shockwave’s experiments as he tries to recreate those distant dinosaur creatures here on Cybertron. "
Some stuff we already knew, and maybe some we didn't have confirmed before now...

And I love love LOVE that they've brought in the insecticons here this way! Reminds me of AHM.
"While the surface of Cybertron is populated by intelligent, sentient robots, the underground is filled with dangerous metallic creatures of a more sinister and mindless variety. Many of these creatures have been forced to the surface after the core of the planet was poisoned by dark energon. Shockwave has taken the already dangerous Insecticon hordes and further modified them, making them an even more malicious threat. "
Also supporting the whole "Cybertron naturally has variants on indigenous robot life" theory. Beyond humanoids, that is. So Trypticon could go either way at this point.

And there are few things that maybe sort of hint at some fun stuff to theorize....
"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... "
"...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.

By the by, The fact that the Sea of Rust is going to be a map/level makes my life complete. From the first moment I heard about the place years ago, I thought, "nah, that'll NEVER make it's way significantly into the franchise's plot at some point." (But obviously I thought it was just an awesome thought from the mere name) But at the same time I didn't think we'd get a non-tv series or movie tied game (I'll consider TFP coming after WfC, especially since the general public has no idea that they're connected unless they initially believe all continuities are connected...generalization :S), especially set exclusively on Cybertron. I am happy, no matter how it compares to WfC gameplay wise, at least it will have the Sea of Rust. :D :)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300562)
Posted by Sabrblade on October 14th, 2011 @ 9:51pm CDT
NatsumeRyu wrote:"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy."
So even before the Exodus in the first game, there are already existing colonies on other planets, assuming they weren't all abandoned during the civil war.
Colony worlds such as Velocitron and Junkion (and Gigantion). All mentioned in Exodus and Exiles. They have not been abandoned, but have instead become isolated and cut off from Cybertron since the collapse of the Space Bridge network.

NatsumeRyu wrote:And I love love LOVE that they've brought in the insecticons here this way! Reminds me of AHM.
"While the surface of Cybertron is populated by intelligent, sentient robots, the underground is filled with dangerous metallic creatures of a more sinister and mindless variety. Many of these creatures have been forced to the surface after the core of the planet was poisoned by dark energon. Shockwave has taken the already dangerous Insecticon hordes and further modified them, making them an even more malicious threat. "
Also supporting the whole "Cybertron naturally has variants on indigenous robot life" theory. Beyond humanoids, that is. So Trypticon could go either way at this point.
While Exodus did touch upon the Insecticons a little bit, all it showed of them was a combining trio that had been experimented on by Shockwave and fought/were killed by Megatronus in the gladiatorial Tournament of Champions. Makes sense for there to be more of them.

NatsumeRyu wrote:And there are few things that maybe sort of hint at some fun stuff to theorize....
"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... "
"...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.
Omega's alive and Trypi's left the planet as the Nemesis. So, we'll just have to see what this refers to. ;)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300564)
Posted by NatsumeRyu on October 14th, 2011 @ 9:55pm CDT
/snip
I was hoping you could clear that stuff up for me. :D I haven't read the novels and don't plan on it, so it's nice to know where they are drawing from each other in these respects.


Sabrblade wrote:
NatsumeRyu wrote:And there are few things that maybe sort of hint at some fun stuff to theorize....
"Long ago, Cybertron and its inhabitants experienced a golden age of expansion, scientific growth, and peace. Cybertronian civilization spread out to colony worlds across the galaxy. That civilization came to a tragic end millennia ago, leaving behind relics and remnants of a time when the Cybertronians were more powerful than they are today... "
"...In fact, while traveling across the Sea of Rust, players will see the fallen corpses of massive robots – members of the fallen civilization that once traveled the stars. Now, these robotic bodies are like mountains and valleys in the wastes, memories of a forgotten power. "

Robots like Omega Supreme and Trypticon could be like what they're referring to, or it could be Gestalts, or city-formers, or anything else.
Omega's alive and Trypi's left the planet as the Nemesis. So, we'll just have to see what this refers to. ;)

Well, I don't mean Trypt or Omega individually, I mean as a sort of sub-species or type of Cybertronian in their size/function. Make sense? Basically, they hint at there being more of the larger Cybertronians present in the past, and that Cybertronians in general were more powerful (but in what respect? gestalt/teamwork, brute force, intelligence? All of the above?). Right?
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300569)
Posted by Sabrblade on October 14th, 2011 @ 10:11pm CDT
NatsumeRyu wrote:/snip
I was hoping you could clear that stuff up for me. :D I haven't read the novels and don't plan on it, so it's nice to know where they are drawing from each other in these respects.
You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games. ;)

NatsumeRyu wrote:Well, I don't mean Trypt or Omega individually, I mean as a sort of sub-species or type of Cybertronian in their size/function. Make sense? Basically, they hint at there being more of the larger Cybertronians present in the past, and that Cybertronians in general were more powerful (but in what respect? gestalt/teamwork, brute force, intelligence? All of the above?). Right?
Hmm, off the top of my head, I can't recall Exodus talking of larger TFs during the pre-war times (Unicron's attack --> the War of the Primes --> the Age of Wrath --> the Golden Age --> the rise of the caste system --> the war). Though, during the Golden Age, Bruticus Maximus was created by Shockwave as the first gestalt, but his combined form proved too unstable and was put into stasis. He did not resurface until later in the war, which he took part in as an active living combatant.

Other combiners, the Devastators and Defensor, did not show up until during the war.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300584)
Posted by El Duque on October 14th, 2011 @ 10:39pm CDT
As if the awesome teaser trailer from NYCC featuring everyone's favorite bad ass Dinobot commander Grimlock wasn't enough we now have an exclusive look at some of the environments from the highly anticipated sequel courtesy of gameinformer. As part of their continuing coverage they invite fans to take an "Illustrated Tour Of Cybertron". Click here to take a look at their exclusive artwork and screen shots, which include:

  • Cybertron
  • Iacon
  • Sea of Rust
  • Space Bridge
  • Insecticon Invasion
  • Shockwave’s Lair
  • Kaon
  • The Nemesis
  • The Ark
  • Teletran

Image
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300592)
Posted by NatsumeRyu on October 14th, 2011 @ 10:55pm CDT
Sabrblade wrote:You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games. ;)

Believe it or not, that's not encouraging me to want to read them, LOL. If the reverse were true (more game friendly) than I would be inclined. It's not that I don't like Prime, but I'm more interested in games. And since it's my college major, it helps if I sort-of focus on games for school, lol.

Sabrblade wrote:Hmm, off the top of my head, I can't recall Exodus talking of larger TFs during the pre-war times (Unicron's attack --> the War of the Primes --> the Age of Wrath --> the Golden Age --> the rise of the caste system --> the war). Though, during the Golden Age, Bruticus Maximus was created by Shockwave as the first gestalt, but his combined form proved too unstable and was put into stasis. He did not resurface until later in the war, which he took part in as an active living combatant.

Other combiners, the Devastators and Defensor, did not show up until during the war.

Based on the images that [aesthetically] remind me immediately of Omega, but even bigger, I'm inclined to think not of Gestalts, but primarily City-formers at this point. Granted I haven't seen a gestalt for this continuity yet so I don't have a full data stream to pull from for that decision. It also dredges up what part Metroplex might have in the game though, considering how large they look in the images in the Rust Sea / Sea of Rust (initially I was more supportive of calling the thing in that image Fort Max, but apparently Metroplex is mentioned in the Mag, so I'll stick with it....for now, *evil laugh*).
I would then be inclined to think that Shockwave would create the gestalts as a call back to their former glory as Cybertronians; his attempts at once again reaching whatever pinnacle they were at and now apparently don't have full records of anymore. *shrug*
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300595)
Posted by Sabrblade on October 14th, 2011 @ 11:07pm CDT
NatsumeRyu wrote:
Sabrblade wrote:You need to. The stories of the books are very different from those of the games, and the Prime cartoon seems to tie in more with the books than with the games. ;)

Believe it or not, that's not encouraging me to want to read them, LOL. If the reverse were true (more game friendly) than I would be inclined. It's not that I don't like Prime, but I'm more interested in games. And since it's my college major, it helps if I sort-of focus on games for school, lol.
Well, I'm just saying, if ya want the full story, the books are the way to go. Compared to Exodus, WFC's story was pretty bare-boned. :-B

NatsumeRyu wrote:I would then be inclined to think that Shockwave would create the gestalts as a call back to their former glory as Cybertronians; his attempts at once again reaching whatever pinnacle they were at and now apparently don't have full records of anymore. *shrug*
Nah, Shocky ain't that deep. He experiments for sadistic and sinister purposes, rather than for philosophical reasons. ;)
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300606)
Posted by Shadowman on October 14th, 2011 @ 11:38pm CDT
Sabrblade wrote:The Illustrated Tour Of Cybertron

Cybertron, Iacon, Sea of Rust, Space Bridge, Insecticon Invasion, Shockwave's Lair, Kaon, the Nemesis, the Ark, Teletran.

Of note, the Nemesis looks very faithful to its look in the Prime cartoon. :grin:


Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300609)
Posted by lowman_x on October 14th, 2011 @ 11:49pm CDT
Hmm.. that first pic at the top of the Illustrated Tour looks like it could be their version of Metroplex carrying Trypticon...

I do like their new take on the mythology.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300641)
Posted by Zequem on October 15th, 2011 @ 3:33am CDT
Teaser trailer: EPIC. Artwork: AWESOME. :KREMZEEK:

I can't wait for the game. When it's released, I will spent next few weeks playing it 24/7. :D
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300643)
Posted by MINDVVIPE on October 15th, 2011 @ 3:38am CDT
Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.


Sadly, I have to agree. As much as the artwork kicks ass in lots of places, its probably best to base the game on the actual rendered pics. I like the colours in the lighting, but I hope we get the same variety (in colour and level complexity) as shown from some of the more ground based environments concepts.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300656)
Posted by korisifu on October 15th, 2011 @ 5:42am CDT
MINDVVIPE wrote:
Shadowman wrote:Here's the problem with that. WfC had a big gallery of art that looked like that. Not exactly, mind you, but the same style, incredibly impressive landscapes and such. And very, very little of it ended up being used to make anything in the game. While it looks beautiful (And some of them are screenshots rather than art) keep in mind that it's highly unlikely this is what the game will look like.


Sadly, I have to agree. As much as the artwork kicks ass in lots of places, its probably best to base the game on the actual rendered pics. I like the colours in the lighting, but I hope we get the same variety (in colour and level complexity) as shown from some of the more ground based environments concepts.


I don't mind that it won't be the exact same. I'm glad they are doing such a good job with the franchise and using these images as references for what they are doing.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300675)
Posted by Starscream GaGa on October 15th, 2011 @ 8:17am CDT
I wonder if this game will be based on the G1 cartoon continuity or the Prime continuity? I really hope Grimlock is liek his cartoon self?

And before anyway says they're not the same continuity, go back and play the first game again, because it was undeniably made with the 80's cartoon in mind.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300689)
Posted by Wigglez on October 15th, 2011 @ 9:02am CDT
Starscream GaGa wrote:I wonder if this game will be based on the G1 cartoon continuity or the Prime continuity? I really hope Grimlock is liek his cartoon self?

And before anyway says they're not the same continuity, go back and play the first game again, because it was undeniably made with the 80's cartoon in mind.

That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300708)
Posted by Sabrblade on October 15th, 2011 @ 9:52am CDT
Starscream GaGa wrote:I wonder if this game will be based on the G1 cartoon continuity or the Prime continuity? I really hope Grimlock is like his cartoon self?
Prime continuity. But Grimlock is dimwitted like G1 cartoon Grimlock.

Starscream GaGa wrote:And before anyway says they're not the same continuity, go back and play the first game again, because it was undeniably made with the 80's cartoon in mind.
I have. And it's undeniable that those are just homages and that the WFC is completely irreconcilable with the G1 cartoon. I got proof.

wigglez323 wrote:That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.
Looking like G1 =/= G1. Animated and the Movies both had some heavily G1-inspired character designs (and even some G1 voice veterans), but they aren't G1 either.
Re: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers" (1300724)
Posted by Shadowman on October 15th, 2011 @ 10:55am CDT
wigglez323 wrote:That's what I said. Everybody says it's soposed to go into Prime. But I personally think it goes into G1 because of the fact that everybody looks like G1. I don't even like prime anyway.


We've been over this already. Grimlock is the finishing move here, too. He can't exist on Cybertron if Wheeljack built him on Earth in the present day, can he?

And, as Sabrblade said, looking like G1 does not make it G1. Because Animated is designed to be one homage after another, and Beast Wars looks nothing like G1.

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Transformers Podcast: Twincast / Podcast #349 - Agent of Chaos
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