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Waiting for Transformers: The Last Knight Trailer - What We Know So Far (Potential Spoilers)

Transformers News: Waiting for Transformers: The Last Knight Trailer - What We Know So Far (Potential Spoilers)
Date: Monday, December 5th 2016 12:17pm CST
Categories: Movie Related News, Rumors, People News
Posted by: Va'al | Credit(s): Collider

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Views: 98,774

While we're at it, and still building up to the trailer reveal, Collider has compiled some information about the upcoming fifth live-action movie from Paramount and Michael Bay - Transformers: The Last Knight. Some of this news is not news, some of it is more detailed that previous coverage, and some is just speculation, but still potentially spoiler-filled, so steer clear if you're not into that sort of experience.

The information relates to the Bumblebee spinoff, the animated Cybertron movie, the plans for a sixth and seventh film in the series, Grimlock's return, the Transformers Response Force, characters for the cast members, Sqweeks,

We've selected a couple of juicier bits from the list of 45, but you can still find the full piece here. Read on if you're so inclined!

Transformers News: Waiting for Transformers: The Last Knight Trailer - What We Know So Far (Potential Spoilers)


  • Producer Lorenzo Di Bonaventura says The Last Knight is going to explore the mythology of how Transformers “were created, where did it start, where did they go from being a sort of a slave-race to a sentient race–we’re delving into that aspect of the mythology, so the characters that are involved in there are Megatron before he’s Megatron, Optimus before he’s Optimus, the Librarian, the Quintessons, there’s a whole group of things that have to do with how, in a sense, the Transformers were birthed, and also with how they were divided. What brought up the division, and what were the jealousies involved.”
  • The film will have two parallel stories that are leading to the same place, all surrounding one mythology. Di Bonaventura said, “They’re part of the same mythology, but the fact that these two pieces could interrelate, and have quite a span in time in which we’re trying to draw from–one is, in the Transformers’ mythology, billions of years ago, and one is hundreds of years ago, so in that sense, those two ideas came together. At first, we thought maybe they were two different movies, and then they came together.”
  • Regarding how much The Last Knight sets up the Bumblebee spinoff and future sequels, Di Bonaventura says, “you’ve got to be careful with that stuff, because then you start thinking about the other movies and not about the one you’re making. I would say, we definitely spent some time going “How does this link up and where are these other things going to go?” So I think in their initial construction in the writer’s room, and the initial sort of thinking, we spent a lot of time on that, thinking about the interrelationship.” He went on to say, “some of the things will have a very direct relationship. You’ll see some things in here that are laying a pipe. You won’t necessarily know that it’s laying a pipe for another movie, but it’s there. So there’s probably, in a really meaningful way, two or three things in this movie that really have a meaningful aspect…and then there’s a bunch of little things. But we’re not making this movie to set up the other movies.”
  • With Paramount and Hasbro hoping to make a number of future Transformers movies, Di Bonaventura revealed they have outlines for six and seven. However, they haven’t started writing the scripts because they didn’t want to rush them and needed to see how The Last Knight would change during filming.
  • Santiago Cabrera plays a mercenary who’s out to get all the Transformers. He says, “I was a SEAL but I’ve retired and I’m on contract, I’ve been hired –The TRF (stands for the Transformers Response Force) has been formed to fight the Transformers, so my orders are I don’t care if they’re Autobots or Decepticons, we gotta stop this war. So I’m a team leader and I’ve come with my team to fight them and what I find and when I see Cade Yeager is harboring them he becomes the enemy basically.”
  • Josh Duhamel says NEST is not part of the film. During an interview, he revealed that it’s a bit of a mystery who he is working for in the film. He explained, “Am I with the US military, the Army, or am I working with a group that’s trying to eradicate all Transformers? Not just Decepticons, but all of them. There’s a bit of a struggle between myself and Santiago Cabrera, and then we’re also working against [Mark] Wahlberg’s character in this. Because he’s definitely working with the Autobots. It’s just a lot of big fun movie shit that we get to do. And what brought me back personally is the fact that you get to do stuff that you don’t get to do anywhere else. Michael [Bay] does stuff bigger than anybody I’ve ever worked with, for sure.”
  • Isabela Moner describes her character as a tomboy and says when we meet her she’s homeless and joins Mark Wahlberg and the team in defeating the Deceptions. She’s also the one that brings Sqweeks, who is a mini-Transformer Vespa, into the group as they’ve been together for a while. Apparently Sqkweeks is broken, so the only thing he can say is chihuahua. Moner’s character lost her family in the battle of Chicago.
  • Hot Rod is in the film and he’s got a French accent, but he’s not from France. Bay said “he just likes the accent.”

Transformers: The Last Knight Reshoots with Josh Duhamel in San Diego

Date: Saturday, December 3rd 2016 9:20am CST
Categories: Movie Related News, People News
Posted by: Va'al | Credit(s): Josh Duhamel

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Views: 28,216

A very minor update on Transformers: The Last Knight comes to us via cast member Josh Duhamel and his social media feeds - on Twitter, he shared that he's currently on the USS Carl Vinson in San Diego, and through Instagram we get to see the extras (mostly military) also on the ship. You can also kind of figure out what team he supports in the upcoming Vikings vs Cowboys match. Kinda.

Transformers News: Transformers: The Last Knight Reshoots with Josh Duhamel in San Diego


A video posted by Josh Duhamel (@joshduhamel) on



Behind the Scenes Video of Transformers: Combiner Wars with Jon Bailey

Date: Friday, December 2nd 2016 5:53pm CST
Categories: Cartoon News, People News
Posted by: D-Maximal_Primal | Credit(s): EpicVoiceGuy @Youtube

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Views: 44,018

Thanks to our very own jON3.0, we bring to you a special behind the scenes video of the voice acting and creation of Transformers: Combiner Wars as we gear up for the upcoming Transformers: Titans Return cartoon. Jon takes us through many different locations, as we visit the place where they are designed the Transformers and then the voice acting booth where the individual voice actors are recording their scenes. We even get some nice scenes of Jon Bailey AKA Optimus Prime, Ben Pronsky AKA Rodimus Prime, and Abby Trott AKA Windblade filming scenes together. We even find out it was Ben Pronsky who voiced Metroplex. You can check out the video below, and let us know what you think in the comments section below!


IDW Transformers: Lost Light Signing in Manchester, UK, with Roberts, Lawrence, Roche

Date: Thursday, December 1st 2016 12:57pm CST
Categories: Comic Book News, Event News, People News
Posted by: Va'al | Credit(s): Travelling Man

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Views: 28,605

UK Transformers fans rejoice! Along with the Orbital Comics event in London this month, as reported here, and as anticipated by IDW artist Jack Lawrence himself in our interview with him here, Travelling Man Manchester will be hosting a second signing, with the addition of troublemaker Nick Roche himself on 17th December, 2 to 6 pm, followed by a screening of the original 1986 animated movie at 7pm. Check out the poster below for more details!

Transformers News: IDW Transformers: Lost Light Signing in Manchester, UK, with Roberts, Lawrence, Roche

Kabam Mobile MMO Transformers: Forged to Fight Interview

Date: Thursday, December 1st 2016 11:21am CST
Categories: Game News, People News, Interviews
Posted by: Va'al | Credit(s): Gamespot

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Views: 81,419

Via fellow Seibertronian Mindmaster, we have some new information about the Kabam studios mobile MMO featuring our favourite Cybertronians - Transformers: Forged to Fight. Gaming website Gamespot has sourced an interview with both Kabam and Hasbro, which you can view in its entirety here, and some snippets offered below. Read up on the background of the upcoming game - which seems to blend classic Transformers elements with the movieverse - and join the conversation in the Energon Pub!

Developer Kabam and toy company Hasbro today announced Transformers: Forged to Fight, a mobile game based on the well-known franchise.

Described as a "high-definition, action-fighting role-playing game with strategy elements," Forged to Fight claims to offer trademark Transformers action. You will assemble an "ultimate" team of Transformers, including Autobots and Decepticons from across almost every era of the Transformers history, and then do battle. The game is set in a colorful 3D world, and battles take place in a number of varied and unique arenas. Click through the images in the gallery below to get a closer look.

The game is set in a "strange new world where multiple realities collide," which in turn creates a "massive planetary battlefield." So, you know, Transformers stuff. Some of the features include 1v1 battles, RPG elements described as being "deep," and base-rading. Some of the playable Transformers include Optimus Prime, Bumblebee, Megatron, Starscream, and Grimlock. These characters can be leveled up through gameplay, unlocking more abilities over time.

Forged to Fight enters beta in some territories soon, and will be released widely across the world in Spring 2017. The game is in development at Kabam Vancouver, which is the studio that made Fast & Furious: Legacy and Marvel Contest of Champions.

[...]

The release teases a "unique" story that goes beyond purely good and evil--what more can you say on that front--and is this canon?

McCartney: We've worked closely with our partners at Hasbro to create the story of our game. In doing so we've ingested every classic cartoon, comic book, movie, that you can imagine. Our team has immersed ourselves in the Transformers Universe in order to understand each character’s unique personality and quirks. As the game begins Optimus Prime is returning to his home planet of Cybertron after many years of conflict on earth. During the course of his travels his ship encounters a strange anomaly in space and crash lands on a strange planet. Through the course of the game Optimus is attempting to unravel the mystery and escape the planet.

[...]

How much freedom are you afforded in the Transformers universe? It's obviously a massive, revered franchise--but I'm guessing you want to push things forward with your own unique voice, so to speak, as well.

McCartney: We work closely with our partners at Hasbro to ensure that we stay true to the franchise and lore established over the course of the last 30+ years. We also take the history of the Transformers franchise very seriously. For example, before we start work on a new character we have a bit of a classroom session for everyone working in that character. Our Transformers experts walk everyone through the history of the character and his / her personality traits. This gets everyone in the right mindset before starting work on a character. With regard to the story and character dialogue, Hasbro has been amazing. They give us the freedom to create our own vision and then feedback if something isn't true to lore, or if we're pushing something too far. For the most part this interaction has been minimal. We're excited about continuing work with Hasbro in the future and we have a lot of ideas we can't wait to collaborate on.


Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Transformers News: Kabam Mobile MMO Transformers: Forged to Fight Interview

Jack Lawrence to Attend TFNation 2017

Date: Saturday, November 26th 2016 5:37am CST
Categories: Comic Book News, Event News, People News
Posted by: Va'al | Credit(s): TFNation

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Views: 30,915

We have more news from TFNation 2017, featuring another guest announcement for their second event coming this summer in Birmingham, UK - the new artist on the Lost Light: Jack Lawrence! Check out more info below, and find out more about him in our interview on Seibertron.com.

Transformers News: Jack Lawrence to Attend TFNation 2017


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Transmission ID: 00004
TFNation_2017
Operation: A New Light

Making his first appearance at a Transformers convention, we are thrilled to announce artist and creator Jack Lawrence as a guest of TFNation 2017!

Jack first came to the attention of TF fans through his work with the TRANSMASTERS community in the 1990s, working with the likes of Nick Roche and James Roberts. His comics journey has come full circle recently, joining James and Alex Milne as part of the new creative team for the MTMTE follow-up LOST LIGHT, issue#1 of which will be released shortly.

Along the way, Jack has worked for a wide range of publishers, from Dark Horse to Image comics, Panini, 2000ad and many more, covering characters such as TMNT, Dr Who, Sinister Dexter, Skylanders and Jackie Chan... Tell us you wouldn’t like to see those last two in a crossover! In addition, you can also find Jack’s work in many reference books, from the likes of Eaglemoss Publications and Hatchette UK.

Fans of independent comics may also be familiar with Jack’s ongoing collaboration with Adam Lawrence, TINPOT HOBO, following a crew of Custodians as they try to enforce the law in the chaos of space. For those unfamiliar with the project, check out the official website at http://www.tinpothobo.com/home.html where you can find character bios, ship descriptions and much more about this well thought out and immersive universe.

Jack will be signing autographs and selling sketches and artwork in our guest area all weekend. Launch tickets, bedrooms, pricing, further guests and activities will be announced in the coming months. Keep monitoring this frequency.

Further transmissions to follow.

TFNation
Where All Are One
Transmission_Terminated

Seibertron.com Interviews Lost Light Artist Jack Lawrence

Date: Monday, November 21st 2016 5:24am CST
Categories: Comic Book News, Site Articles, People News, Interviews
Posted by: Va'al | Credit(s): Jack Lawrence, Va'al

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Views: 68,333

We return, once more, to the IDW ever-shifting stables and rosters of creatives, for another interview in the Seibertron.com folder of 'the minds behind the hands behind the robots' that we read and love and hate and hate to love and love to hate. This time round? It's an entirely new addition, for an entirely new title, riding the wave of an established story...

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


Readers, please welcome the co-artist on new title Transformers: Lost Light, the newly renamed brainchild of James Roberts and Alex Milne - Jack Lawrence!

Va'al - Jack, we are ever so grateful to have you find some time for us, with all the new workload you undoubtedly have! You are the latest victim collaborator of James Roberts after all... but, first things first: where does the Lawrence story begin? How did you first encounter Transformers?

Jack Lawrence - Right at the start. I want to say 1984 now of course, but I can't be sure whether it was end of '84 or early '85. My brother was into them first; the only ones available locally at first were the mini Autobots.



He got Bumblebee and Brawn, and not being interested in cars, I got a Skeletor to replace my broken one. Very soon after that I saw the TV show and it all snowballed from there!

Va'al - So you started from the toys, and went into the show - but it sounds like they didn't grab you immediately: do you remember what the actual turning point was for you? Was it a later toy? An episode, a comic issue, or magazine?

Jack - I remember the actual turning point exactly. It was a couple of weeks later, and we were on holiday here in the UK. My brother had Bumblebee and Brawn with him, and another kid here had Optimus Prime.

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


I was still pretty unimpressed, until I saw the leaflet that came with Prime and there were the Decepticons. I'd had no idea they existed until that point. Megatron, Soundwave and the Seekers just grabbed me and the obsession began!

Va'al - Another one for the bad boys, huh? So the toys have caught young Jack's eye - which was one was your favourite as a kid? Are there any you still kind of miss or would go back to obtain if you could?

Jack - I was 100% Decepticon until the Prime TV series. That show changed the whole thing for me and I've defected to the Autobots (even got the symbol tattooed on my leg to prove it!). As far as the toys go, Soundwave was the one I wanted the most, but didn't actually get him until I bought a second hand one when I was 13 or 14. He was SO hard to find.

But it was the characters and their personalities that kept me hooked rather than the toys themselves. Back during G1, I inevitably tended to be disappointed when I got a new toy. They never seemed to live up to their box art or the Bio card. Powermaster Optimus Prime really stands out for that; the illustration of him on the back of the packaging made him look just absolutely incredible and I was so excited to get him for my birthday. Of course, we all know he's kind of a brick, and kid me was hugely disappointed with his two points of articulation!



So there aren't really any toys I want to go back and get. I tend to look ahead rather than to the past. I absolutely love what Hasbro are doing with the toys now. I'm on the lookout for Weirdwolf, sorry, Wolfwire, at the moment, and I do want a really good Ratchet. He's one of my favourites, but the only version I have is the Prime toy. None of the others have really done it for me. I'm hoping Hasbro will do a nice, chunky one soon.

Va'al - That's fascinating, I can see some of my own thoughts about toys in there, too! If the toys could leave you a little disappointed, then, when did the art and fiction love start? Was it all with the G1 cartoon back in the day, or did something later really stoke the fire (before we reach Prime, as you just said)?

Jack - It was always the bio cards that fired my imagination and kept my love for them going. The mottos alone often gave such incredible insights to these complicated characters. I loved the show, but it was hard to catch over here, so I had all the videos they released and watched them over and over. The Movie still stands as one of my favourite films; I just love it.

I got the Marvel UK comic every week from about issue 23 I think, until it ended. It kept my interest because it was Transformers, but again, it never really lived up to the seeds that were planted in those bio cards. It actually wasn't until the entire Prime universe that it finally clicked into what it had always been in my head. The two video games and the TV series are absolutely perfect as far as I'm concerned.

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


As a matter of fact, Transformers did lose me in 2009 after Revenge of the Fallen. I did not enjoy the film, and the toys for that and the main line left me cold. The whole landscape of Transformers seemed to lack any of what I originally fell in love with. Not long after that decision, I started to see previews of Prime and a little fire reignited in me. Again, it was tough to catch over here, so as soon as the complete season DVD was released, I grabbed a copy and fell in love again.

Then, a couple of years later, MTMTE came out and was the book I'd always wanted to read, and the book I always knew James was capable of. It very quickly became my favourite comic; I actually stopped buying comics except that one because what was the point? It had everything I needed!

Va'al - So this is talking about the aesthetics and appeal that Transformers had and has on you - what about the interest in actually creating material (art, fiction, anything else), rather than just consuming it? When did that start?

Jack - Well, before I owned any of the toys, I was drawing them based on the photos in that first leaflet. I knew seriously that I wanted to be a comic artist from about the age of 12; Up until then it hadn't occurred to me that it was a job that I could aim for. At that point, it seemed only right that Transformers be one of the comics properties I was aiming to work on.

I got involved with TMUK, the UK-based fan club, in 1995 and started contributing to fanzines. I illustrated "Atonement", a Christmas Optimus Prime story written by James Roberts in 1997, and it's also how I met and became friends with Nick Roche all those years ago.

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


I've been working as a pro creator since 2003, mainly on UK books. The pay is good, and I sort of fell into a comfortable, but unsatisfying rut. Once IDW got the TF license, I planned on getting some samples together, but work was plentiful and I just couldn't find the time. I worked on Skylanders with them last year and loved every second of it. I knew then that I had to at least try for Transformers. So towards the end of last year, I decided to gamble; stop taking jobs on, work through what I had, then put something together to show IDW. The gamble paid off and, though I can't quite believe it, I'm working on my favourite comic book!

Va'al - For someone working in the robot field for so long, that's actually the first time I've heard that version of the story! We've established that you've been following the fiction for really quite some time - but why become part of its creative team? What really drew you towards making Transformers comics?

Jack - I enjoy drawing them and I have a burning need to create, so I've never really analysed why I want to work on Transformers; I just do. I can tell you I was hesitant to go for it for a long time for two reasons. Firstly, I was nervous that working on something I love would somehow taint it and I was NOT prepared to lose my love for them, and secondly, I wasn't confident that I could do them justice. I started to find, for some reason, that I was getting Transformers commission requests at conventions and as that became more common I realised that not only was it increasing my love for them, I was making people happy with what I was doing. People keep telling me I'm overly critical of my own work and that was obviously what I'd been doing.

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


The real turning point came when I'd become frustrated and dissatisfied with the stuff I was working on because it all seemed to lack emotional depth. I'm an emotional person, and respond to highly emotive storylines, passionate characters. James has brought a level of that to MTMTE that I rarely see in other comics and I just thought, "That. That's what I want." I'm honestly enjoying my job now more than I have at any time over the last 13 years.

Va'al - That's heartening to hear, as the More Than Meets The Eye fandom has been very vocal in both its appreciation and criticisms of the series! How does it feel to join the ranks alongside Alex Milne? Do the two of you cross paths at all?

Jack - So far, Alex and I haven't really crossed paths at all, other than some brief greetings on Twitter. I've been a fan of his work since the Dreamwave days though, and just love his MTMTE work. Love it.

I'm most excited to be playing in the same sandbox as James and Nick though; we've all known one another for so long, created stuff together as fans. I've rabidly consumed everything they've done at IDW and now the three of us have just been invited to a signing together in Manchester this December. It's really exciting.

Va'al - Yes! You're all TMUK alumni too, right? How are you finding working with James Roberts' scripts, now that you get to not only read them, but materialise them? Do you have any input in the creative process?

Jack - Before I got the script to issue 1, I had people warning me about the length of James's scripts and I had to really hold back from saying, "Look, I've worked in comics since 2003. I've worked to countless scripts; long, short, good, bad. Sometimes terrible! MTMTE, to me, has been the best comic on the shelves since day 1, bar none. Maybe, just MAYBE, part of that can be attributed to James's scripts?"

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


Nevertheless, I was prepared to settle in for a day and wade through a potentially unwieldy script. That's not the case at all. What I sat down to was 45 minutes of pure entertainment that I couldn't wait to get drawing and I told him as much as soon as I'd finished. And again, working on Lost Light is the most fun I've had in my career to date.

As for input in the creative process, I'm not interested in co-scripting with him; I am a writer, but in this I want to leave James to do what he does. The stuff I'm most interested in exploring creatively is body language and character work. In that I'm given tons of creative freedom.

Va'al - That last part is also very good to hear, but now I'm curious: how do you approach those elements? Do you use references (toys or models or other), do you do rough layouts and drafts, do you jot it all down and go back to it? And, I suppose relatedly, are you a digital or paper kind of artist when it comes to comics pages?

Jack - Usually, when I'm working on a toy line-based property, I buy all the toys and have them constantly at hand for reference. That's how I did it when I was working on Skylanders. But with Lost Light, the character designs are too far removed from the toys, so you can't really do that. I used Alex's designs as reference, kind of finding my own voice in them while keeping continuity with what came before in MTMTE. We'll find out if I was successful in December!

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence


In terms of the process, I do thumbnail layouts which I scan and print out in blue line, then pencil over them. Then I scan the pencils and print those out in blue line and ink them. And yeah, always paper and ink! I love the physical relationship between artist and materials too much to ever go fully digital.

Va'al - That sounds like a very long, and careful process, actually - must come in handy for shows and events where paper sketching is only option available though. I'm curious about your work though: in building your own voice, do you look at any other artistic influence, in robot-designs or anything else in the comics or art world at large?

Jack - My influences for Transformers come mainly from the old box art, back during G1. But it's more an ingrained sort of thing, rather than constantly using it as reference now. As for my comics style, I'm pretty much set in my ways at this point. Besides, deadlines tend to necessitate a "get up and get on with it" attitude!

Transformers News: Seibertron.com Interviews Lost Light Artist Jack Lawrence
Autobots Assemble!


There are a few artists who have inspired or influenced me over the years; Ed McGuinness, Humberto Ramos, Ryan Ottley, Sean Galloway to name a few contemporary guys. John Romita Jr was THE guy who made me want to be a comic artist, so I have a deep love of clear, uncomplicated storytelling from him. I think, in some ways, my comic style is quite old-fashioned in terms of layout, etc. I like things to be clear. I did get a very simple piece of visual advice from Didier Crisse, ooh, about 10 years ago that I won't bore you with, but that echoes in my mind and I use every single day.

Va'al - I won't pry, but you have definitely piqued my curiosity even further... and I do think this is a good note to end on, actually! Is there anything you want to add to what we've discussed so far, any last words before we see your work in the comics next month?

Jack - No, I think we’ve covered just about everything. I don’t do blogs and stuff, but if you could add my Twitter account, that’d be great!

Va'al - In that case.. thank you for your time, Jack, and we'll see you soon aboard the Lost Light!

You can find Jack on Twitter, and can meet him and James Roberts at the Lost Light #1 signing in London, in December - more details on that event here.

We Have Achieved Something: An Interview!

Josh Perez to Attend TFNation 2017

Date: Friday, November 18th 2016 12:10pm CST
Categories: Event News, People News
Posted by: Va'al | Credit(s): TFNation

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Views: 33,010

In other event news, we back across the pond to the UK, and TFNation 2017 - with their first guest announcement: IDW colourist and artist Josh Perez! Read more below on Bumblebee's biggest fan, and one of the staples of the IDWverse.

Transformers News: Josh Perez to Attend TFNation 2017


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Operation: First 2017 Guest

We are super-excited to reveal that Transformers colourist extraordinaire Josh Perez will be making his UK TF convention debut at TFNation 2017!

Josh began his time with the Cybertronians by providing colours for several Dreamwave titles, most notably various issues of Transformers: Energon and Transformers: Micromasters.

With the dawn of IDW, Josh was able to apply his talents to a wealth of new material, starting with the darkest of all backstories, Megatron Origins. He went on to add his very own (All)spark of magic to several movie-verse titles such as The Reign of Starscream and Tales of the Fallen. Afterwards, he hopped back to the regular IDW-verse to breathe life into a new fan favourite in the Drift mini series.

Josh is perhaps best known for his work on the Transformers: Robots in Disguise comic series where he served as regular colourist for most of the run – even the book’s name change couldn’t stop him! A keen Transformers: Animated fan, Josh also provided some additional character designs for The Complete AllSpark Almanac.

Josh will be signing autographs and selling sketches and artwork in our guest area all weekend. Just don’t be surprised if you catch him chowing down on a slice of pizza at his desk… he tells us it’s essential.

Launch tickets, bedrooms, pricing, further guests and activities will be announced in the coming months. Keep monitoring this frequency. If you want to ensure all communications are intercepted, join our mailing list at https://tfnation.com

Further transmissions to follow.



TFNation
Where All Are One
Transmission_Terminated

IDW Lost Light #1 - Release Date and Orbital Comics Signing by Roberts, Lawrence Scheduled

Date: Wednesday, November 16th 2016 10:34pm CST
Categories: Comic Book News, Event News, People News
Posted by: D-Maximal_Primal | Credit(s): Orbital Comics

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With the first preview for Optimus Prime released and Till All Are One coming out next week, we bring you news on the third IDW Transformers ongoing in the form of the release date as well as a chance get the first issue signed by the writer and artist!

That's right folks. Lost Light #1 is set to be released on December 14, a little under a month away. Lost Light will pick up where issue 55 of More Than Meets The Eye left off, and will serve as a "season 3" to the series, a similar pattern that Transformers: Prime went through with Beast Hunters. To go along with the release of the first issue, James Roberts and Jack Lawrence will be visiting Orbital Comics that Friday, December 16, to sign issues of Lost Light from 5 to 7pm.

Orbital comics is located in London, and the address is: 8 Great Newport Street, London WC2H 7JA.

You can read the description that Orbital Comics provided below, and stay tuned! We can expect a preview of the first issue to be coming up very shortly!

To celebrate the release of Transformers: Lost Light #1, Orbital Comics is pleased to welcome writer James Roberts and artist Jack Lawrence to the store!

They will be signing copies of the comic on Friday December 16th, from 5-7pm.

Also, while you’re in store, check out our gallery, featuring an exhibition of artwork from Jack Lawrence.


Transformers News: IDW Lost Light #1 - Release Date and Orbital Comics Signing by Roberts, Lawrence Scheduled

Transformers: The Last Knight Isabela Moner on Filming with Michael Bay

Date: Sunday, November 13th 2016 10:20am CST
Categories: Movie Related News, People News, Interviews
Posted by: Va'al | Credit(s): JustJaredJr

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Via JustJaredJr, we have a glimpse at an account from Transformers: The Last Knight cast member Isabela Moner, as shown in her interview in Girls' Life, of her experience filming with director Michael Bay, the rest of the cast, and her approach to the movie's demands. Check out the snippet below, and head to find the magazine if you want to read more!

Isabela Moner had quite the eventful first day on Transformers: The Last Knight!

Chatting with Girl’s Life mag, Isabela dished on the very first scene she shot for the upcoming flick.

Director Michael Bay greeted her with this: “Welcome! Today you’re going to put out a fire. Do you know how to use a fire extinguisher?”

Good thing she could!

“Michael lit this huge fire so I could practice, and kept shouting, ‘You have to get closer! Closer! You’re not in the shot yet!’” Isabela shares in the December/January issue. “All I could think was, ‘My face is going to melt off!’”

Another scene found Isabela sprinting while hauling three huge para-chute bags. “I grabbed them and I ran through the scene with all this wind blowing in my face and dust getting in my eyes and smoke and things on fire. When I finished it, it was just the most amazing feeling to know that I’d done it.”

Pick up Isabela‘s Girl’s Life cover on news stands on November 15th!

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Transformers Podcast: Twincast / Podcast #349 - Agent of Chaos
Twincast / Podcast #349:
"Agent of Chaos"
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