Character Bio
Hardhead was a Headmaster , a faction of Autobots from the 80s Transformers Cartoon series,. Once bonded with Duros (who transform into into Hardhead's head), as a form of alliance to the Nebulans to counter Decepticon threats in that planet. After the alliance ended, Hardhead bid goodbye to his head eeer Nebulan partner, regained his original head and headed (ok ok enuff with the term head) back to his Cybertron hometown , gets an Elvis-like haircut ( *hic* notice my *hic* MOC's head later) and a fresh, cheerful paintjob . He also undergone re-engineering to remove his vehicle cockpit , never to allow other fleshlings from riding him again.
OK, enough with the formalities.
I started this project earlier this month by building a prototype without a definite color scheme in mind . After a few days, I thought perhaps I can make make a triple changer Blitzwing but the core MOC transformation structure have been established and I can't seemed to find ways tweak /modify it to form a decent-looking 3rd jet plane mode (yes I've tried but the treads are too big to be obscured / hidden in jet mode). So I quickly settled down with just "mere" 1 alternate mode.
Why Hardhead (he's not a particularly memorable character to me) ? Well, one of my favorite color is green, and It's been a while since I make anything green out of LEGO, and of coz I've got a decent number of green parts (thanks Ninjago Fangpyre Mech!) too.
I almost wanted to add more spikes to the tank but I think I wont be able to find that many parts in my current inventory .
I barely made any references to the original G1 Hardhead during construction , besides having memory of him being green and consist of 4 sets of black treads. The white color accent on his forearms and feet are just to spruce up design rather than the bland green + black on his color scheme.
Over and out!
http://alanyuppie.blogspot.com/2013/03/lego-alone-again-hardhead.html