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Transformers: Devastation

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Re: Transformers: Devastation

Postby SlyTF1 » Sat Jul 11, 2015 6:38 pm

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NiteStar wrote:WAHT?!!!! When did this happen?? Wow Ive been out of the loop with Transformers lately cuz its been so quiet with nothing going on for a awhile now. But I missed hearing about this. Your kidding me? A G1 inspired game? YES!
Thank you!!! And its for gaming consoles too not just PC like that last MMO one?
I watched the trailer and I think I even saw Thrust and Blitzwing. G1 Thrust and Blitzwing??? I dont think I have ever seen their G1 selves in a video game of this era and time....ever.
Thank you to whomever finally listened to the G1 crowd and finally giving something.

The WFC/FOC series was great and I loved it but somehow has been scrapped. And the shooter aspect of felt kind of limiting.
This game not only do we use weapons but we get to kick, punch and fight too???!!!!!
YES THANK YOU!
I cannot wait! I will be waiting at midnight that day for its release.


They probably won't even have any midnight releases for this game.
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Re: Transformers: Devastation

Postby UlsterMagus » Sat Jul 11, 2015 6:54 pm

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Every picture I see for this game gets me more excited!
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Re: Transformers: Devastation

Postby Deadput » Sat Jul 11, 2015 7:21 pm

Motto: "Let's kick the tires and light the fires!"
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Looks better then what we first saw and I'm glad there are a bunch of Decepticon bosses to beat up which is something I always wanted in a Transformers game and the Cybertron games as good as they are failed to deliver in that aspect.


The only other game to do that for me was ROTF and the first movie game and I hated the first movie game.




Now my only problem is the lack of playable characters I realize its platinum and I'm not asking for a bloated cast that barley gets screen time like the Cybertron games...



But this is Transformers one of the appeals of the franchise is the huge amount of Characters on both sides that we get to see but part of that is ruined by the whole modern dynamic of making all the cast in recent media being the team of


Optimus Prime
Bumblebee (Although I like him when he talks)
Ratchet (I love him though)
The big green guy (Why are they always green?)
The girl (Just the role not the characters themselves)
And the Sixth ranger




It would be perfect if they had Prowl, Jazz and/or Cliffjumper as well as Ironhide just for the fact this is a brawler game.




I at least hope other Autobots are in the game as NPCs and its not just Op, Bee, Grim, Swipe and Wheeljack as that would be a very boring cast.



Part of it is the fact I always hate characters named Wheeljack (Don't ask me for whatever reason I just automatically hate characters with the name I always do and not because of the name its thier character I hate)



G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.



G1 Grimlock has always been boring to me I always preferred Swoop but I have been liking him more and more recently so there is hope but these days he is being lumped in with same group as Optimus and Bumblebee as the guys non fans remember.
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Re: Transformers: Devastation

Postby Carnivius_Prime » Sun Jul 12, 2015 6:17 am

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Hm. Grimlock's dino mode always looked far better with the toy's design than the simplified goofy cartoon version.

Still I do like the cell shaded look of this. I bought a PS4 a few weeks ago so I may give this a go when it's available.
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Re: Transformers: Devastation

Postby thedistinctroom » Sun Jul 12, 2015 4:52 pm

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I keep thinking that those cities look awfully devoid of any actual Earth life, like people and birds, for example.

But, to be fair, I must play it first-hand before I rush my judgment. This looks like it's still in production (?), so we'll see.

:BOT:
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Re: Transformers: Devastation

Postby NiteStar » Sun Jul 12, 2015 5:18 pm

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I'm really hoping that there will be DLC character and map packs cuz only 5 playable characters will get old real quick. In any case I don't care. I will be waiting first in line to buy this game.
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Re: Transformers: Devastation

Postby Deadput » Sun Jul 12, 2015 6:23 pm

Motto: "Let's kick the tires and light the fires!"
Weapon: Fusion Blaster Cannon
thedistinctroom wrote:I keep thinking that those cities look awfully devoid of any actual Earth life, like people and birds, for example.


:BOT:




That's been the case with almost every Transformers game set on Earth except for ROTF (You could run them over even as Autobots!) and DOTM in Decepticon missions where they attack you in tanks and jeeps and such.




I feel that Hasbro doesn't want the games to have Humans due to the fear that players will try to slaughter them or something even as Autobots for irony.
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Re: Transformers: Devastation

Postby Cyberpath » Mon Jul 13, 2015 2:57 am

mirageandjazz1197 wrote:G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.


He only saved the world once. ;)

I don't think he was generic. Maybe a bit underused; he never got a showcase episode unfortunately.
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Re: Transformers: Devastation

Postby Deadput » Mon Jul 13, 2015 3:39 am

Motto: "Let's kick the tires and light the fires!"
Weapon: Fusion Blaster Cannon
Cyberpath wrote:
mirageandjazz1197 wrote:G1 Sideswipe never does anything worth remembering and is the most generic of the 1984 Ark Autobots yet he is beloved anyways even by me.


He only saved the world once. ;)

I don't think he was generic. Maybe a bit underused; he never got a showcase episode unfortunately.



Yeah that's what I meant the only times I remember him is either with his brother and when he was pretending to be Breakdown.


And giving Optimus his hi and bye jetpack that was never referenced again.
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Re: Transformers: Devastation

Postby NiteStar » Mon Jul 13, 2015 4:52 am

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MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...


Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.
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Re: Transformers: Devastation

Postby Deadput » Mon Jul 13, 2015 5:14 am

Motto: "Let's kick the tires and light the fires!"
Weapon: Fusion Blaster Cannon
NiteStar wrote:
MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...


Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.




That's not true like at all.



Bayformers have not been relevant since Are in 2014.


Lots of G1 more so then Bayformers.
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Re: Transformers: Devastation

Postby NiteStar » Mon Jul 13, 2015 5:40 am

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Carnivius_Prime wrote:
mirageandjazz1197 wrote:
The High Moon Transformers games age is over for good.


Thank god. I never tried FoC cos War For Cybertron was such a huge boring waste of time and money with terrible floaty altmode controls and blocky models and oh god the tediousness of fighting the large bosses like Trypticon. I want that thrill from hurtling down a mountain in vehicle mode dodging trees and then transforming into robot form and blasting away. The PS2 Armada game may have had some faults (like the annoying physics when knocked or killed) and was based on a bad series but I always thought it deserved a sequel with improvements. Also I'd like them to put that game on PSN so I could play it again on my PS3. I don't have a PS2 anymore.

I was gonna give FoC a try to see if it had been improved but friends told me it was pretty much the same as WfC.


I actually enjoyed WFC and FOC. I love the artwork, designs and the storylines. It was as close to G1 as we were gonna get, that is at least until now.
Both games were great but the mechanics and gameplay on the other hand I did have some issues with. It was like both had things missing from the other. For example in WFC things like movement in vehicle mode were great but the weapons and powers were unbalanced between classes. Then in FOC weapons and powers were balanced but moving in vehicle mode was all messed up. WFC had endless rounds of escalation but very little in customization in MP. Then FOC had expanded greatly in MP customization but then Escalation was given cap limit. Both games were always backwards and had things that the other game didn't. Almost as if like High Moon couldn't get it right. The story, concept and design....Excellent but the mechanics, gameplay and features....laggish and inconsistent. Not to mention them being 3rd person shooter games they were very limiting in terms of up close combat. It sucked out loud to only have one melee and half the time it had no affect really. We never had to transform for anything unless it was to move into the next room. I'm glad this new game has incorporated transforming as a part of the combat PLUS melee combos AND weapons. It looks like it's going to be awesome.
I still love both WFC and FOC deeply though for its story and design. It was like watching a movie when you played those games.
You almost just wanted to hurry up and skip past the combat so you could watch all of the cut scenes.
I am a little bummed that High Moon will not be continuing on with the series cuz I did want see what was going to happen next as we were left with a cliff hanger at the end of FOC, but I think I'd rather have High Moon just make an actual damn Transformers movie rather than another Transformers game.(maybe they need to get on that)
This new game though looks like it has all the right mechanics and is exactly G1 designed so I'll accept this.
Last edited by NiteStar on Mon Jul 13, 2015 10:55 am, edited 5 times in total.
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Re: Transformers: Devastation

Postby NiteStar » Mon Jul 13, 2015 6:10 am

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mirageandjazz1197 wrote:
NiteStar wrote:
MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...


Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.




That's not true like at all.



Bayformers have not been relevant since Are in 2014.


Lots of G1 more so then Bayformers.


How far back do you think 2014 was? 10 years ago? That was just last year. 6 months ago even. That's still right now we are in.
And it's been Bayformers really since 2007, since the first movie. Four Bayformers films already. A slew of Bayformers toys and games.Transformers Prime I liked but it was Bayformer inspired. TFA was cool and it made G1 references but it wasn't G1. The new transformers robots in disguise 2015 series......Bayformers. And Rescue Bots is something different all together.
The only thing that we have had that has been remotely close to G1 at all is WFC and FOC and now this new game.
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Re: Transformers: Devastation

Postby o.supreme » Mon Jul 13, 2015 8:27 am

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This game keeps looking better & better. For those complaining about it being "G1" (The Original Transformers), do you know when the last video game based on the Original Transformers was made? - 2003 - And it was only released in Japan. I happen to have it, and it is amazing, way better than the paltry "Armada" game North American fans got stuck with. Though by todays standards "Call of the Future" would seem boring & repetitive, I have yet to see a Transformers game with such character diversity as this one. (Over 100 characters overall and 30+ playable ones)

https://en.wikipedia.org/wiki/Transform ... video_game)

You know when the last one was before that? -It was for the original Famicom, again only in Japan back in 1987. So yes, in North America, there has never, until now, been a proper video game released based on the original Transformers, which makes this all the more exciting.

The Movieverse games are mostly fails, and while WFC, FoC, and even TF:Prime were fun, remember, they were based on the current Aligned continuity, not "Original".
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Re: Transformers: Devastation

Postby Sabrblade » Mon Jul 13, 2015 8:43 am

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o.supreme wrote:do you know when the last video game based on the Original Transformers was made? - 2003 - And it was only released in Japan. I happen to have it, and it is amazing, way better than the paltry "Armada" game North American fans got stuck with.


That Japanese G1 game was (and still is) garbage. The voices and acting were terrible, the story was weak, the gameplay was abysmal, the character selection was underutilized... no amount of fanwank could save such a travesty of a game. Who in their right minds thought it would be a good idea to make a game about those who often use guns and blasters and instead only have them go around kicking everything? Absolutely stupid stupid stupid game that was an insult to everything G1. :BANG_HEAD:
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Re: Transformers: Devastation

Postby o.supreme » Mon Jul 13, 2015 8:55 am

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Hey man, that's your opinion. I get that the VA was bad. It was not marketed towards North America, so they were obviously not going to get the original actors, it was on par with the horrible English dubs of Headmasters etc. I'm actually surprised it had English dialogue at all, very rare for a Japanese game. But still I would have rather had this game than the Armada POS that was released in North America. I still find "Fight the Future" to be fun, even to this day. Also, youtube videos don't compare to actually playing the game, there are plenty of weapons fire. I know, I own the game. The point still stands, Devastation is the first genuine Transformers game based on the original series to be released in North America EVER, and the first world wide in 12 years.
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Re: Transformers: Devastation

Postby Sabrblade » Mon Jul 13, 2015 8:59 am

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o.supreme wrote:Hey man, that's your opinion. I get that the VA was bad. It was not marketed towards North America, so they were obviously not going to get the original actors, it was on par with the horrible English dubs of Headmasters etc. I'm actually surprised it had English dialogue at all, very rare for a Japanese game.
They did that in hopes that it would get brought over here, but Hasbro said no because of how awful it was (Hasbro didn't even have any input on the game's development, being left out of it completely).

Even in Japan did it get so critically panned to the point of infamy over there.


Tell me truthfully, if one were to take all of the names and looks of the characters in the game and swap them all out for those of non-G1 (or even non-Transformers) characters, while leaving everything else about the game still intact, would you honestly still praise it as much as you do?
Last edited by Sabrblade on Mon Jul 13, 2015 9:28 am, edited 1 time in total.
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Re: Transformers: Devastation

Postby JazZeke » Mon Jul 13, 2015 9:23 am

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NiteStar wrote:
MartianSpyGirl1996 wrote:We really need more '80s G1 crap? Ugh...


Well yeah I think we do cuz everything is Bayformers.
There isn't any G1 anywhere.

There's the G1-centric Generations line, the comics, the broad selection of T-shirts...

Don't get me wrong, I'm a G1 baby myself (well, more so Beast Wars, but it still counts) but G1 still has a massive, massive influence on the brand. New continuities come and go, but there will always be a version of G1.
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Re: Transformers: Devastation

Postby Shadowman » Mon Jul 13, 2015 1:38 pm

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Sabrblade wrote:
o.supreme wrote:do you know when the last video game based on the Original Transformers was made? - 2003 - And it was only released in Japan. I happen to have it, and it is amazing, way better than the paltry "Armada" game North American fans got stuck with.


That Japanese G1 game was (and still is) garbage. The voices and acting were terrible, the story was weak, the gameplay was abysmal, the character selection was underutilized... no amount of fanwank could save such a travesty of a game. Who in their right minds thought it would be a good idea to make a game about those who often use guns and blasters and instead only have them go around kicking everything? Absolutely stupid stupid stupid game that was an insult to everything G1. :BANG_HEAD:


Oh, good, someone said it so I don't have to.

And to answer the question in your second-to-last sentence, Platinum Games, apparently.

o.supreme wrote:I'm actually surprised it had English dialogue at all, very rare for a Japanese game.


Except for some Capcom games; Devil May Cry and Resident Evil have both used solely English audio since their first games.
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Activision Transformers: Devastation SDCC 2015 Guido Guidi Poster

Postby Va'al » Wed Jul 15, 2015 2:31 pm

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We have seen multiple trailers, and a glimpse of the Activision poster for Transformers: Devastation - now, thanks to the artist behind the piece, Guido Guidi, we get a look at a digital version of the artwork accompanying the game in promotional material, featuring the G1esque full cast! Check it out mirrored below.

Courtesy of Hasbro and Activision - for those who missed it, here's a clear view of the SDCC 2015 Transformers Devastation poster!


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Re: Transformers: Devastation

Postby Va'al » Wed Jul 15, 2015 2:32 pm

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carytheone wrote:My phone needs a digital copy of that poster.

Wish... granted!

http://www.seibertron.com/transformers/ ... ter/33501/
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Re: Transformers: Devastation

Postby Sabrblade » Wed Jul 15, 2015 2:38 pm

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Wait, is Menasor in the game too? And based on his CW toy?
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Re: Transformers: Devastation

Postby r2d2drift » Wed Jul 15, 2015 3:10 pm

I was about to loose my two copies a got of this poster feeeewwwhhh the booth were I leave it, he store it for me and well now I can display it on my transformer room
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Re: Transformers: Devastation

Postby YRQRM0 » Thu Jul 16, 2015 9:19 am

Does this mean Menasor is gonna be in the game too? That's awesome if so.
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Re: Transformers: Devastation

Postby Fireback » Thu Jul 16, 2015 9:34 pm

YRQRM0 wrote:Does this mean Menasor is gonna be in the game too? That's awesome if so.


100% Guaranteed!!
These creators are all about G1 authentication.
They are far from false Atari & Nintendo design/promotion.

Yea I know what Im getting for myself come Christmas.
I just hope we can play with A variety of all Transformers in this game.
Including Combiners & having our own Gestalt War's.
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Transformers Podcast: Twincast / Podcast #361 - Doppelganger
Twincast / Podcast #361:
"Doppelganger"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, October 19th, 2024

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