Sabrblade wrote:Impactor has two hands:
One can just be swapped out for weapons.
And now with this toy, both of them can.
No, on this toy, he can have both fists and both weapons at the same time
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Sabrblade wrote:Impactor has two hands:
One can just be swapped out for weapons.
And now with this toy, both of them can.
SW's SilverHammer wrote:steals_your_goats wrote:SW's SilverHammer wrote:Oh wow, absolutely none of that looks good.
What exactly don't you like on it if you don't mine my asking?
okay so here's my problem. Impactor is supposed to have a murder arm, where a weapon replaces the hand. The problem with combiner wars rook is that the weapon ports are on his wrist, so the figure, clearly has two hands. Having those two hands ruins Impactor's look in my opinion. Arcee's swords don't resemble impactor's melee lozenge. Another important aspect is the rectangular barrel for his gun mounted on his shoulder, more accurately for human anatomy mounted on the Scapula/Clavicle bones. Neither the handfootgun, nor arcee's guns resemble impactor's rectangular shoulder mounted gun, and are instead connected to the upper arm or more accurately Humerus. The more they show and add to impactor, the less I feel the Combiner Wars rook mold was suited for it.Sabrblade wrote:He hates anything Fun Pub does, toy or fiction-related.steals_your_goats wrote:SW's SilverHammer wrote:Oh wow, absolutely none of that looks good.
What exactly don't you like on it if you don't mine my asking?
I'm not saying i've seen every thing the club has done, or played with every figure. But I do think it's a pretty amazing planet we live on, and a man would have to be some kinda fool to think I hate everything the club has done. Just most things.
We Are THUNDER MAYHEM! The Combined mode of the Mayhem Attack Squad has been revealed! Can Impactor stand a chance against the might of this powerful Decepticon? Get these 6 EXCLUSIVE Combiner Wars figures ONLY from the TCC.
Downbeat wrote:I question entirely both the decision to make Bludgeon a combiner torso with a normal head then not using his skull face for the combined mode, and also the name "Thunder Mayhem". It sounds more like a project or operation than a proper gestalt name.
Delta Magnus wrote:This is because you are a hamhanded idiot.
bluecatcinema wrote:Well, I'm surprised by the choice of head, but I suppose it's a nice switch from the Bludgeon skull a lot of us were expecting. The name's a little clunky, though. Just "Mayhem" would have done, or maybe "Thunderwing Maximus."
Gearslide wrote: And Thunderwing? What? The only member of the team with any attachment to him in any fiction is Bludgeon. The other members of Mayhem are just along for the ride. And Thunderwing doesn't work (in my opinion, of course) as a Gestalt.
SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
CaptainMagic wrote:Actually, so far as I can find on tfwiki, the four limb bots never were all Mayhems. The only time they all four worked together was in the G1 comic issue "Kings of the Wild Frontier" where they worked with Thunderwing. So Bludgeon is actually the odd bot out in this team. Doesn't change the fact that you're right about the colors being pretty gross, though, or that I don't like Bludgeon's bot or vehicle modes very much in those colors and with that head. Plus, $100 is almost too much to pay for these combiners, so $300 is never happening.
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