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Sabrblade wrote:Ultra Magnus. Well, Hasui started it, but handed the project over the Kobayashi halfway through, who finished it. But since he took over, Tracks is the first new-mold one he did by himself (Star Saber was done instead by Yuki).mooncake623 wrote:Sabrblade wrote:I'm sure it'll be a fine figure, but... I just can't help but get the feeling that, like with Tracks, it could have been done better with Hasui instead of Kobayashi.
At which Masterpiece did Kobayashi take over?
He did, yes. But Grimlock had the fortune of being very toy-accurate in his cartoon model's design.mooncake623 wrote:Sabrblade wrote:Ultra Magnus. Well, Hasui started it, but handed the project over the Kobayashi halfway through, who finished it. But since he took over, Tracks is the first new-mold one he did by himself (Star Saber was done instead by Yuki).mooncake623 wrote:Sabrblade wrote:I'm sure it'll be a fine figure, but... I just can't help but get the feeling that, like with Tracks, it could have been done better with Hasui instead of Kobayashi.
At which Masterpiece did Kobayashi take over?
I guess we really don't have any basis to judge Kobayashi's work until tracks then... unless we go way back but that's not fair since MPs back then are a different thing. Grimlock was done by Kobayashi no?
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
I get your silly joke Mr. Maru.william-james88 wrote:Wait, how did Captain Kirk get involved in this?
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
Sabrblade wrote:He did, yes. But Grimlock had the fortune of being very toy-accurate in his cartoon model's design.
It's just, I look at Tracks and Ironhide and don't see the same level of media-accuracy that Hasui strived for, which was highly commendable. Hasui seemed to be trying to get the toys to be as close to the animation models as humanly possible, while Kobayashi instead seems to be using the cartoon models as a starting base but then improving upon altering the proportions and details to update their looks a bit, as though the original looks of the animation models needed updating when most people were fine with how they looked in the cartoon (and updated looks are what CHUG toys are for, not MPs).
Thus, we have a taller, slenderer Tracks instead of the somewhat stout, stocky Tracks we saw in the show, and Ironide's torso proportions have been turned on themselves to make his belly more prominent than his chest instead of his chest more prominent than his belly.
Agreed. The proof will inevitably be in the proverbial "pudding". And ya, I absolutely love MP Magnus, but I feel he could have used a little more bling, a la OG toy. I may have to look into some stickers one day.mooncake623 wrote:I see where you're coming from. But I'm still very optimistic about these releases. and until we get it in hand.. who knows maybe it'll be better then Hasui's designs. Believe it or not some people have complained that those MPs are visually very boring because of their G1 accuracy. (wasn't me)
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
Hellscream9999 wrote:Wow, all this talk of the new/former designer taking 'shortcuts' for want of a better term, has me worried about Optimus Primal, I know that it is such a simple design, it would be nearly impossible to screw up, but I only hope he doesn't cut corners to include dumb stuff from the toy (bat mask, chest pounding, etc.) and really ruin it; the bw toy still holds today (although I still don't have one), what we really want is a show accurate figure with a show accurate beast mode head
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Sabrblade wrote:Well, I sure feel silly. I just found out that that Kobayashi didn't design this figure. Hisao Nishimoto did.
mooncake623 wrote:Hellscream9999 wrote:Wow, all this talk of the new/former designer taking 'shortcuts' for want of a better term, has me worried about Optimus Primal, I know that it is such a simple design, it would be nearly impossible to screw up, but I only hope he doesn't cut corners to include dumb stuff from the toy (bat mask, chest pounding, etc.) and really ruin it; the bw toy still holds today (although I still don't have one), what we really want is a show accurate figure with a show accurate beast mode head
How does one cut corners by including something? I think you're using the term wrong...
william-james88 wrote:If ever Sabrblade decides to go on vacation, I am glad to know we can rely on you.
I'm as surprised/confused/in the dark about this as you are.mooncake623 wrote:Sabrblade wrote:Well, I sure feel silly. I just found out that that Kobayashi didn't design this figure. Hisao Nishimoto did.
Wait really? I thought started to Kobayashi take over the line? was that only for a few figures?
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Desslok2201 wrote:Let me start by saying that I love this, I will be buying at least one. That said, I find it amazing that with all of the complex, unbelieveable transformations this toyline has pulled off in the past, it has taken over 30 years to bring to life a character who is one of the most blocky characters ever and turn him into essentially a box with wheels. You want a robot who can turn into 10 distinct things, including aircraft and animals? No biggie- just don't ask us to make a blocky stick figure that folds into a cube. That's just beyond our capabilities.
What a blockhead!Shuttershock wrote:Desslok2201 wrote:Let me start by saying that I love this, I will be buying at least one. That said, I find it amazing that with all of the complex, unbelieveable transformations this toyline has pulled off in the past, it has taken over 30 years to bring to life a character who is one of the most blocky characters ever and turn him into essentially a box with wheels. You want a robot who can turn into 10 distinct things, including aircraft and animals? No biggie- just don't ask us to make a blocky stick figure that folds into a cube. That's just beyond our capabilities.
Make your own Ironhide today!
http://www.amazon.com/gp/aw/d/B00AKELEJ ... ds=cubebot
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
munkimus prime wrote:Butt wheels Shmutt Wheels, Side skirts Shmide skirts. This guy looks amazing and I don't care about a few liberties being taken to make a near perfect figure.
Cyberpath wrote:Side profile looks good.
Looking forward to photos straight from the source, especially non-stock.
Sabrblade wrote:Thus, we have a taller, slenderer Tracks instead of the somewhat stout, stocky Tracks we saw in the show, and Ironide's torso proportions have been turned on themselves to make his belly more prominent than his chest instead of his chest more prominent than his belly.
Shuttershock wrote:Desslok2201 wrote:Let me start by saying that I love this, I will be buying at least one. That said, I find it amazing that with all of the complex, unbelieveable transformations this toyline has pulled off in the past, it has taken over 30 years to bring to life a character who is one of the most blocky characters ever and turn him into essentially a box with wheels. You want a robot who can turn into 10 distinct things, including aircraft and animals? No biggie- just don't ask us to make a blocky stick figure that folds into a cube. That's just beyond our capabilities.
Make your own Ironhide today!
http://www.amazon.com/gp/aw/d/B00AKELEJ ... ds=cubebot
Binaltech/Alternators Tracks was a real Corvette that turned into a bulky robot (though, I said "stout" and "stocky", not "bulky"), so it's not completely impossible.Emerje wrote:That's a sacrifice you have to be willing to accept when dealing with real car alt modes. A real Corvette is a narrow car so it would be hard to get a bulky robot out of it.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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