SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
Nemesis Maximo wrote:Cool stuff! Although I would suggest you make the post for the flail about an inch long as opposed to a quarter-inch, so that enthusiasts (like me) can put it in the hands of other figures.
Delta Magnus wrote:Nemesis Maximo wrote:Cool stuff! Although I would suggest you make the post for the flail about an inch long as opposed to a quarter-inch, so that enthusiasts (like me) can put it in the hands of other figures.
That's a very good idea! I'll update the model.
In other news, the Nemesis Scythe and the Segmentacle came through today.
THE GOOD:
The Nemesis Scythe works exactly as intended, and looks great on Legends Nemesis Prime. I shall be painting it soon I think.
THE BAD:
All the polishing process served to do on the scythe is make the pegs looser. It's still annoyingly grainy, though sanding should fix that.
THE UGLY:
The Segmentacle does not work...at all. The ball joints are completely useless, the parts are fused together out of package and, well, it isn't any good for anything besides maybe gluing together for a static miniature.
Delta Magnus wrote:They won't even stay together. They are literally totally useless. I think I made the ball cup too shallow.
Delta Magnus wrote:Well I'm very much a beginner, but I find Blender relatively easy to use, and it's totally free! The biggest problem is the somewhat confusing interface.
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