Shockwave7 wrote:I've been burned by Bay and his insectoid nightmares too many times to not be skeptical. It may sound churlish, but so far every movie toy I've seen in stores has been a big letdown. They're never as flexible, poseable or as fun as they are portrayed. Indeed, most of them are kibble-laden bricks that don't yield nearly enough reward for all the effort it takes to transform them. You'd think toys that complicated would.... just LOOK better. Take Ravage for example. In the movie - lithe, flexible and agile. The toy? Stiff and brittle. All those spiky joints, and 99% of them turned out to be immovable plastic molded into solid pieces. Same with Scorponok. You wanted to be able to bend and flex them at least PARTIALLY like they could in the films without them snapping in two.
So sadly, I don't expect any degree of real articulation for the Dinobots. All these teaser images portray the figures as limber, fleet-footed and intricate. Ten to one, the forearms and the legs of each figure in alt mode will have only ONE joint and it will only bend 90 degrees. The heads probably won't move or rotate either, nor will there be any neck, back or waist articulation. And good luck if there are ANY joints on the tails.
Let's not go assuming too much. The non-screen time movie toys had some great ones, as well as probably one of the greatest TF's (at least in regards to show accuracy/engineering), ROTF Prime. But the prime in this one is definitely crap.
SlyTF1 wrote:You're still stuck on the flaws of the first movie? A flaw surrounding a character who doesn't even have that big of a name or fan base? Ok. Sure.
I was responding to another poster's comment about Blackout, and the gross exageration of his screen time. I'm not stuck on anything simply because I choose to remember it accurately. Blackout having a big name or fanbase is subjective and doesn't matter. I could pick out flaws with a million things about all the other characters. But Blackout was brought up.